# TypeTreeGenerator API A simple project for offering a native API to extract typetrees from Unity assemblies. For this .net9 with AoT gets used in combination with a dedicated translation layer. ## TODO: - C++ headers - documentation - tests - automated release workflow ## Planned: - Il2CPPInspector-Redux as additional backend for il2cpp - using TPK dumps instead of Unity's reference (especially due to this usage of the reference most likely violating the license) ## Credits: - [nesrak1/AssetsTools.NET](https://github.com/nesrak1/AssetsTools.NET) - AssetsTools backend - [AssetRipper/AssetRipper](https://github.com/AssetRipper/AssetRipper) - AssetRipper backend - [Perfare/AssetStudio](https://github.com/Perfare/AssetStudio) - AssetStudio backend - [Unity-Technologies/UnityCsReference](https://github.com/Unity-Technologies/UnityCsReference) - part of the AssetStudio backend