As of right now, a 3d data object can be stored as point cloud on top level (load_uri_to_point_cloud_tensor ) or as mesh consisting of vertices and faces in chunks (load_uri_to_vertices_and_faces_chunk_tensor ). All texture information are currently being disregarded.
As of right now, a 3d data object can be stored as point cloud on top level (
load_uri_to_point_cloud_tensor) or as mesh consisting of vertices and faces in chunks (load_uri_to_vertices_and_faces_chunk_tensor). All texture information are currently being disregarded.