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Showing results for tags 'duel'.
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Version 1.0.0
1 download
Silents Arena V1.0.0 Welcome to Silents Arena, a premium, highly optimized custom prefab designed for server owners looking to elevate their PvP and PvE action. Built with a sleek Cobalt theme, this arena provides the ultimate battlefield for duels, quad fights, and server-wide combat events. Whether you run a hardcore PvP scene or want to introduce a thrilling combat zone to your PvE community, Silents Arena delivers a balanced, high-intensity environment that players will want to fight in over and over again. Balanced Competitive Layout: Perfectly mirrored and structured pathways optimized for fair duels, quad fights, and tactical positioning. Versatile Implementation: Excellent for standard 1v1/4v4 duels, training grounds, or automated server events. For any Assistance or questions Please contact me on Discord @ https://discord.gg/THf6dGN8eW$8.99 -
Version 1.0.1
195 downloads
PlayerDuel.cs Description : - This plugin allows players to duel 1v1 in a dedicated arena. After the fight, you respawn with your original inventory and stats; the arena automatically regenerates between each duel. Settings : - HUD colors - Warmup Time - Fight Time - Request Time F1 Commands (ADMIN) : - pd.spawn1 (To set spawn player 1) - pd.spawn2 (To set spawn player 2) - pd.zone <radius> (To define the zone, arena's auto-clear. - pd.kit <name> (To crate kit) - pd.kits (To see kits list) - pd.deletekit <name> (To remove kit) - pd.test (To test the duel) - pd.stop (To stop a duel) Chat Commands : - /duel <name> <kit> - /duel accept - /duel refuse - /duel (To see kits and commands) Permissions : - ownerid <steamID/user> WuyZar's Discord : https://discord.gg/NVwRcQwGwh Test video : Rust 2026-03-28 18-03-26 - Trim.mp4 Game interface :$11.50 -
Version 1.2.8
1,330 downloads
Event-tournament duels between players (1x1, 2x2, 3x3, etc) Event goal Players duel among themselves until the last survivor. In a situation with team muzzles, first they duel in teams, and then if there are not enough players for a team duel, then among themselves. What features: - Outsiders cannot enter the arena - Tournament participants in the role of spectators do not take damage and have a hardened metabolism - All things are saved and given to the participants after leaving the tournament, in the same form in which they were - After the event, the player returns to the same place from where he teleported to him - After a duel in the arena, all items dropped from duelists are cleaned - There is an API for compatibility between plugins - There is a blocking of prohibited chat and console commands in the tournament - Very thoughtful matchmaking generator for duels - Present UI - There is a full-fledged plugin setting with great functionality - There is an automatic start of tournaments after a certain time - Easy installation and configuration Installation: - Install CopyPaste [https://umod.org/plugins/copy-paste] - Install ArenaTournament - Ready Commands: /qq - register for the tournament [optional, as there is a button with UI] Admin commands: /o - launch a random tournament [admin or permission arenatournamentbeta.admin] at.start - start random tournament [admin] at.copy name of existing name of new - copy arena settings to create a new one [admin] Creating a new arena: Build an arena Put resources in the closet so that it would be enough for a wipe and hide it Place the spawn point of the first team using regular chairs [https://rustlabs.com/item/chair] Set a spawn point for the second team using gaming chairs [https://rustlabs.com/item/secret-lab-chair] Set a spectator respawn point using sirens [https://rustlabs.com/item/siren-light] Save arena /copy name Add the arena to the config using the command at.copy nameexisting namenew Open plugin config Change in the config in your new arena "Position [coordinates]" to random, but within the map (not outside the grid!) Set up the arena (Important! Do not specify "Tournament Modes" more than you have specified spawn locations for each of the teams) Restart plugin API: API: [PluginReference] Plugin ArenaTournament; private bool IsOnTournament(ulong userid) { return ArenaTournament != null && ArenaTournament.Call<bool>("IsOnTournament", userid); } private bool IsDueling(BasePlayer player) { return ArenaTournament != null && ArenaTournament.Call<bool>("IsOnTournament", player); } Arena pack: https://haxlite.ru/fermens_Arenas.zip Demonstration: from the buyer$35.99- 178 comments
- 2 reviews
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Version 2.0.0
34 downloads
About Duel Arena Duel Arena – Advanced PvP Duel System Duel Arena is a complete dueling system for Rust servers featuring both 1v1 duels and Free-For-All public duels. Players compete for Scrap in a safe, controlled environment. Perfect for both PVP and PVE servers (includes temporary PVP zone creation). Want to test out this plugin for free? Join Vanadium server on Rust! Key Features Wagered Duels - Players can challenge each other to 1v1 duels for a specific amount of Scrap. Winner takes all! Free-For-All Public Duels - Start a public duel that anyone can join! Multiple players battle across weapon stages in a last-man-standing format. Kill reward system pays Scrap from the pool for every kill — the rest goes to the overall winner. Multi-Stage Combat - Configurable weapon rounds. Start with a knife, progress to a pistol, and finish with a rifle (fully customizable in the config). Each stage is 1 life — die and you spectate until the next round. Spectator Mode & Betting - Other players can watch the fight from a designated spectator area and place side-bets on their favorite fighter. Spectators and bets are available immediately after a duel is accepted — no need to wait for the fight to start! Inventory Safety - The plugin automatically backs up the player's inventory before the fight and restores it exactly as it was afterward — regardless of the outcome. Backpacks (Backpacks by WhiteThunder) are also protected: if your server has drop-on-death or erase-on-death enabled, the plugin temporarily grants keepondeath permission for the duration of the duel. Backpacks Integration - Full integration with the Backpacks plugin. Backpack access is blocked during duels to prevent item shuffling. If your server uses drop-on-death, the plugin automatically protects backpack contents. Teleport Block - During a duel, players are blocked from using teleportation commands (e.g., /tp, /home, /tpr), preventing escapes. Anti-Combat Log - If an opponent disconnects during the fight, they automatically forfeit. You receive the win and your inventory is safely restored. Auto-Cleanup - After every match, the arena is automatically cleared of bodies, backpacks, dropped items, and hostile NPCs (animals and bots within 100m of the arena are despawned). PVE Support - Option to automatically create a PVP Zone for the duration of the duel. Arena Protection - The arena zone is always protected — no unauthorized players can enter, whether a duel is active or not. Vehicles, mounted players, and on-foot intruders are all pushed out. Players in pre-duel phase are also blocked from entering early. Standalone & Prefab Support - This plugin is designed to work standalone — you can build your own arena anywhere on the map, or use one of our free arena prefabs (we are working on them constantly to add new ones). Team Restoration - Players are automatically removed from their team during duels and restored afterward - even if two teammates duel each other and the team gets disbanded. It's to prevent showing where is Your opponent. Pro Tip: For the best experience, check out the custom Duel Arena Prefabs available on my profile! They are designed specifically to work with this plugin's mechanics and spectator system. Installation & Setup To set up the arena, follow these steps as an administrator: Build the Arena: Construct an unraidable arena - or use my custom Prefab - or just place it anywhere on the map. Set the first edge of the arena: Stand at one edge of the arena and type: /setarena pos1 Set the second edge of the arena: Stand at the opposite edge and type: /setarena pos2 Set Spectator Spawn: Stand in a safe area (e.g., a glass room above the arena) and type: /setarena watch The distance between pos1 and pos2 defines the arena radius and dome size. Minimum arena radius is 10m — the plugin will warn you if it's too small. Spawn positions are randomized 2m inside the dome edge for safety. WARNING: THE HEIGHT MATTERS TOO!!! DO IT STANDING ON THE GROUND!!! NOTE: The arena has a built-in barrier system — no one can enter or exit without using plugin commands. You don't need to physically enclose it, but it's recommended for aesthetics. That's it! The arena is now active and ready for challenges. Permissions duelarena.use – Required for players to use duel commands, accept challenges, and bet. duelarena.admin – Required for arena configuration (/setarena). Commands Player Commands /duel <nick> <amount> – Challenge a player to a duel for a specific wager (e.g., /duel PlayerOne 100). /acceptduel – Accept a pending duel challenge. /publicduel <amount> – Start a public Free-For-All duel with the given wager. /joinduel – Join an open public duel. /quitduel – Quit a public duel you're in (you lose your wager). /duelwatch – Teleport to the spectator area to watch the current duel. /bet <nick> <amount> – Place a bet on a fighter. /watchquit – Leave spectator mode and return to your previous position. Players cannot bet while spectating, to prevent abuse of the betting system (e.g., betting at the last moment). Admin Commands /setarena pos1 – Sets spawn point A (also defines arena edge). /setarena pos2 – Sets spawn point B (also defines arena edge). /setarena watch – Sets the spectator spawn point. Configuration The configuration file allows you to customize almost every aspect of the gameplay, including: Minimum and maximum wager amounts. Challenge timeout duration. Pre-duel announcement duration (time between accept and fight start, allowing spectators and bets). Public duel join time and player limits. Countdown seconds before each stage. Arena dome visibility and layers. Duel Stages: Define exactly what items, ammo, and meds players receive in each round. All chat messages (fully translatable). Public Duel Economy Public duels use a kill reward pool system: Total pool = wager × number of players. Kill reward = pool / (players × stages) — paid instantly per kill. Remaining pool goes to the overall winner at the end. No scrap is duplicated — everything comes from the pool. Configuration Snippet (Stages): { "Stage name": "Stage 1: Knife", "Items to give": [ { "Item shortname": "knife.combat", "Amount": 1, "Skin ID (optional)": 0 }, { "Item shortname": "syringe.medical", "Amount": 8, "Skin ID (optional)": 0 }, { "Item shortname": "barricade.concrete", "Amount": 5, "Skin ID (optional)": 0 } ] }, Trouble-Free Experience Disconnect Handling: The system intelligently handles player disconnects. If your opponent rage-quits or crashes, the match ends immediately, you are awarded the win, and your original gear is restored. No Escaping: Teleportation commands are strictly blocked while a player is flagged as "in-duel". The arena barrier prevents physical escape. FlyHack Protection: Teleportation pauses flyhack/speedhack detection to prevent false kicks. NPC Safety: All hostile NPCs within 100m of the arena edge are despawned at the start of each duel. Team Safety: Teams are properly backed up and restored, even when both teammates duel each other. Backpack Safety: Backpacks are locked during duels and protected from drop/erase-on-death mechanics. PvP zones available for PvE servers — creates a temporary PVP zone for the duration of the duel.$9.99