This is a custom fork kept in sync with away3d. New features include:
- Sprite3D support: Add key-pair
Sprite3D:Material nameon ObjectContainer3D (context menu option available)
- Download Apache Flex SDK and extract to your preferred location
- Download Adobe AIR SDK (Windows/Mac) and extract into the same directory as the Flex SDK, overwriting files if necessary
- Copy
env-template.propertiesin your SDK folder asenv.properties - Uncomment
env.AIR_HOMEand point it to the full path of your SDK
- Run
git clone https://github.com/Fancy2209/away3d-core-fp11 -b devinside this repo - Install the VSCode Extension "AS3 & MXML" by Bowler Hat
- Open the repo in VSCode
- Point VSCode to to the SDK you setup during installation
- Press CTRL + Shift + P and run the command "ActionScript: Quick Compile and Debug (Experimental)" to debug, or use the builds tasks in the CTRL + Shift + B shortcut to assemble a release build
Flex SDK: 4.9.1+
AIR SDK: 3.7+
use "-swf-version 20"
Flex library project that contains shared sources for all Away Builder applications.
Project type: Flex library for desktop
src/ - main source directory
libs/ - library directory with .swc files.
- src/assets/*
- src/defaults.css
Project must be set up as Flex AIR project
src/ - main source directory
src/AwayBuilderApplication.mxml - main application
src/AwayBuilderApplication-app.xml - AIR application descriptor
awaybuilder-core project must be added as linked library