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Found 23 results

  1. Version 1.0.0

    1 download

    About 120 new Raidable bases by JaaaaaThomas July Pack About my new 120 Raidable bases by JaaaaaThomas 29.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building]
    $94.95
  2. IIIaKa

    Real PvE

    Version 0.1.25

    1,950 downloads

    Plugin for Real PvE servers, featuring damage prevention, anti-griefing measures, customizable PvP zones, an automatic loot queue in radtowns and raid zones, and much more. The ability to set "server.pve" to "true", which allows the server to have a "PvE" flag; Damage from NPC's are enabled when server.pve is true; The ability to inflict damage to one's own structures with "server.pve true"; The ability to destroy(including external walls) or rotate one's structures without any time constraints; The ability to toggle the gather resource restriction in someone else's Building Privileges; No one, except the owner or their friends, will be able to open their loot containers (chests, storages, bodies, etc.); Administrators can bypass loot restrictions; The ability to schedule the killing of players if they disconnect within someone else's Building Privilege; Disabling backpack and active item drop upon death, even if backpack is full; The ability to modify the items given at spawn on the beach; The ability to create an unlimited number of custom permissions; The ability to allow players to bypass the queue; The ability to set limits on sleeping bags, shelters and auto turrets for each permission; The ability to set a multiplier for the prices of monuments and events for each permission; The ability to customize the price and amount of vehicles for each of your custom permissions; The ability to assign vehicles to each player; The ability to customize the assigned price and available amount of vehicles for each of your custom permissions; An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege; The ability to loot monuments through a queue system; The ability to configure monuments, setting their looting price and time, and adjusting status bars for each monument; The ability to acquire the privilege to loot events (helicopters, bradleys, and raidable bases) through a purchase; The ability to customize the price of each event types and loot attempts (lives); NPCs only aggress against players who are looting monuments, events or raidable bases; Only players who are looting monuments, events or raidable bases can inflict damage to NPCs; RaidableBases are protected from griefing(no damage, no loot and etc). Only the owner can interact with the raid; Neutral RaidableBases can be purchased; Prices for purchasing neutral raids are configurable for each difficulty level; Configurable raid limits (currently available) along with discount multipliers for purchases, for each permission. File location: *SERVER*\oxide\data\RealPVE\PermissionConfig.json Default: https://pastebin.com/5VtWZZVr All permissions are created and configured in the config file under the "List of permissions" section. You can create as many permissions as needed and customize them flexibly. It is recommended to use the prefix "realpve" in the permission's name, for example: "realpve.vip". NOTE: The first permission will serve as the default permission for those who do not have any permissions. { "List of permissions. NOTE: The first permission will be used by default for those who do not have any permissions.": [ { "Permission Name": "realpve.default", "Bypass Queue": false, "Limit of beds": 15, "Limit of shelters": 1, "Limit of auto turrets": 12, "Seconds that will be skipped when opening HackableLockedCrate": 0.0, "Monuments price multiplier": 1.0, "Events price multiplier": 1.0, "Limit of RaidableBases(at the time)": 1, "RaidableBases price multiplier": 1.0, "Vehicles settings": { "Horse": { "Limit": 1, "Price": 10.0 }, "Bike": { "Limit": 1, "Price": 5.0 }, "MotorBike": { "Limit": 1, "Price": 20.0 }, "Car": { "Limit": 1, "Price": 25.0 }, ... } }, { "Permission Name": "realpve.vip", "Bypass Queue": true, "Limit of beds": 20, "Limit of shelters": 2, "Limit of auto turrets": 15, "Seconds that will be skipped when opening HackableLockedCrate": 450.0, "Monuments price multiplier": 0.9, "Events price multiplier": 0.9, "Limit of RaidableBases(at the time)": 2, "RaidableBases price multiplier": 0.9, "Vehicles settings": { "Horse": { "Limit": 5, "Price": 9.0 }, "Bike": { "Limit": 5, "Price": 4.5 }, "MotorBike": { "Limit": 5, "Price": 18.0 }, "Car": { "Limit": 5, "Price": 22.5 }, ... } } ], "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } An example of a monument/event/rb multipliers using default permissions. For example, if you set the price for the Harbor at $1000, a player with the default permission(1.0) will pay $1000 * 1 = $1000. Meanwhile, a player with a VIP permission(0.9) will pay $1000 * 0.9 = $900. However, if a player possesses a misbehaving permission with a value of 1.1, they will need to pay $1000 * 1.1 = $1100. { "Chat command": "realpve", "Chat admin command": "adminpve", "Is it worth enabling GameTips for messages?": true, "Is it worth using Notify plugins for messages instead of the vanilla UI?": false, "Is it worth forcibly implementing PvE for a server?": true, "Is it worth forcing the tutorial mode support?": true, "Is it worth rechecking the limits when removing permissions?": true, "Is it worth preventing death on logout in safe zones?": true, "Entities spawned by the server allowed to be looted in someone else's building privilege zone(None, Wood, Ore, Flesh, Collectible, All)": "All", "Is it worth forcibly blocking damage from the patrol helicopter to building blocks and deployables?": false, "Is it worth preventing players from handcuffing others?": true, "Is it worth assigning portals(Halloween and Christmas) to the first player?": true, "Is it worth preventing a backpack from dropping upon player death?": true, "Is it worth preventing damage to the laptop of the Hackable Crate?": true, "Is it worth removing the penalties for recyclers in safe zones?": true, "Is it worth allowing all players to pick up items dropped by others? If enabled, personal settings will be ignored": false, "Is it worth protecting sleeping players from animals?": true, "Is it worth allowing players to loot banned players items?": false, "Specify the regular message type for notify": 0, "Specify the warning message type for notify": 1, "The format that will be used for prices": "${0}", "Vehicles - Time in seconds to display the marker when searching for a vehicle. A value of 0 disables the marker": 15.0, "Anti-Sleeper - Time in seconds after which a player will be killed if they disconnect while inside someone else's Building Privilege. Set to 0 to disable": 1200.0, "Is it worth enabling support for the 'Npc Random Raids' plugin?": true, "List of language keys for creating language files(excluding ru)": [ "en" ], "Settings id for the admin loot status bar": "admin_loot", "Is friendly fire enabled by default when creating a new team?": false, "PvP - Is it worth adding map markers for PvP zones?": true, "PvP - Name of the map maker": "PvP Zone!", "PvP - Settings id for the status bar": "pvp", "PvP - Settings id for the progress status bar": "pvp", "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 24 } } ENG: https://pastebin.com/ZMUL6pYL RUS: https://pastebin.com/Mx8cbMts Main commands(/realpve) : autobuy - Toggle autobuy for monuments, vanilla events and raid bases with a total price greater than 0; pickup - Toggle access to pick up your items from the ground for all players; share - Manage access to looting your entities by other players(outside of the team): status *entityID*(optional) - Display information about the settings of the entity you are looking at or the one you specified; add *nameOrID* *entityID*(optional) - Add the specified player to the entity list you are looking at or the one you specified; remove *nameOrID* *entityID*(optional) - Remove the specified player from the entity list you are looking at or the one you specified; toggle *entityID*(optional) - Toggle the entity list you are looking at or the one you specified; delete *entityID*(optional) - Delete the settings for the entity you are looking at or the one you specified; clear - Delete the settings for all your entities. team - Manage your team: ff - Toggle the ability to damage your teammates. vehicle - Manage your vehicles: list - List of IDs for all your vehicles; find *vehicleID*(optional) - Help finding the vehicle you are looking at or the one you specified; unlink *vehicleID*(optional) - Unlink the vehicle you are looking at or the one you specified; clear - Unlink all your vehicles. Admin commands(/adminpve). Permission "realpve.admin" required: autobuy - Manage autobuy for monuments, vanilla events and raid bases: *nameOrId* - Toggle autobuy for the specified player; force monument/event/rb - Toggle forced autobuy. If enabled, player settings will be ignored; clear - Disable autobuy for everyone. config - Manage settings for values in the configuration file: forcepve *boolValue*(optional) - Is it worth forcibly implementing PvE for a server? forcetutorial *boolValue*(optional) - Is it worth forcing the tutorial mode support? gametips *boolValue*(optional) - Is it worth enabling GameTips for messages? perm_limits *boolValue*(optional) - Is it worth rechecking the limits when removing permissions? safe_death *boolValue*(optional) - Is it worth preventing death on logout in safe zones? heli_damage *boolValue*(optional) - Is it worth forcibly blocking damage from the patrol helicopter to building blocks and deployables? handcuffs *boolValue*(optional) - Is it worth assigning portals(Halloween and Christmas) to the first player? portals *boolValue*(optional) - Is it worth preventing players from handcuffing others? backpack_drop *boolValue*(optional) - Is it worth preventing a backpack from dropping upon player death? laptop_damage *boolValue*(optional) - Is it worth preventing damage to the laptop of the Hackable Crate? recycler_safezone *boolValue*(optional) - Is it worth removing the penalties for recyclers in safe zones? item_pickup *boolValue*(optional) - Is it worth allowing all players to pick up items dropped by others? If enabled, personal settings will be ignored; safe_sleep *boolValue*(optional) - Is it worth protecting sleeping players from animals? loot_privilege *stringValues* - Entities spawned by the server allowed to be looted in someone else's building privilege zone(None, Wood, Ore, Flesh, Collectible, All) ; priceformat *stringValue* - The format that will be used for prices; vehicle_marker_time *floatValue* - Vehicles - Time in seconds to display the marker when searching for a vehicle. A value of 0 disables the marker; antisleeper *floatValue* - Anti-Sleeper - Time in seconds after which a player will be killed if they disconnect while inside someone else's Building Privilege. Set to 0 to disable; randomraids *boolValue*(optional) - Is it worth enabling support for the 'Npc Random Raids' plugin? teamff *boolValue*(optional) - Is friendly fire enabled by default when creating a new team? pvpmarkers *boolValue*(optional) - PvP - Is it worth adding map markers for PvP zones? pvpmarkersname *stringValue* - PvP - Name of the map maker. loot - Manage player access to entities without restrictions: *nameOrId* - Toggle unrestricted access for the specified player; self - Toggle unrestricted access for yourself; clear - Revoke unrestricted access for all players. monument - Manage monuments: list - List of available monuments; ignore *nameOrID* *boolValue* - Add or remove a player from the monument entry ignore list; *monumentID*/this - Instead of the monumentID, you can use the word "this", but you must be inside the monument: suffix *boolValue*(optional) - Toggle the suffix display in the monument's name; broadcast *boolValue*(optional) - Toggle notifications about monument occupancy/release; time *intValue* - Set the looting time limit for the monument in seconds; price *floatValue* - Set the cost for looting rights. A value of 0 makes the monument free; offer *floatValue* - Set the offer duration for purchasing the monument in seconds; map_mode *intValue* - Set the marker display mode on the map. 0 - disabled, 1 - enabled, 2 - enabled during PvP mode; map_circle *boolValue*(optional) - Toggle the display of the monument's circle marker on the map; pvp *boolValue*(optional) - Toggle PvP mode for the monument; pvp_delay *floatValue* - Set the PvP mode duration in seconds for players after leaving the PvP monument; bar_progress *boolValue*(optional) - Toggle between TimeProgressCounter and TimeCounter bars for the monument. perm - Manage permissions: add *permName* - Adds a new permission to the list by copying values from the first(default) permission in the list. If the permission name starts with 'realpve', it will also register a new permission; add *permName* *sourcePermName* - Adds a new permission to the list by copying values from an existing permission in the list; remove *permName* - Removes an existing permission from the list; edit *permName* - Edits a permission: queue - Toggle the permission to bypass the server queue; unlockRespawn - Toggle the availability of the Outpost respawn point; beds *intValue* - Restriction on the number of available beds; shelters *intValue* - Restriction on the number of available shelters; turrets *intValue* - Restriction on the number of available turrets; hackable *floatValue* - Number of seconds(0-900) to skip when opening a hackable crate; monuments *floatValue* - Price multiplier for monuments; events *floatValue* - Price multiplier for vanilla events; rb_limit *intValue* - Restriction on the number of raid bases available simultaneously; rb_mult *floatValue* - Price multiplier for raid bases; vehicles *vehType* - Vehicles settings: limit *intValue* - Limit on the number of available vehicles by type; price *floatValue* - Price for registering a vehicle by type. clear - Removes all permissions from the list except the first one. pickup - Manage access to picking up another player's items from the ground: *nameOrId* - Toggle access to picking up a specific player's items from the ground; clear - Revoke access for all players to pick up items from the ground. share - Manage access to looting entities by other players(outside of the team): status *entityID*(optional) - Display information about the settings of the entity you are looking at or the one you specified; add *nameOrID* *entityID*(optional) - Add the specified player to the entity list you are looking at or the one you specified; remove *nameOrID* *entityID*(optional) - Remove the specified player from the entity list you are looking at or the one you specified; toggle *entityID*(optional) - Toggle the entity list you are looking at or the one you specified; delete *entityID*(optional) - Delete the settings for the entity you are looking at or the one you specified; clear *nameOrID*(optional) - Delete the settings for all entities or all entities of the specified player. tc - Manage building privilege: add self/*entityID* *nameOrID*(optional) - Add yourself or a specified player to the building privilege of the area you or the specified entity are in; remove self/*entityID* *nameOrID*(optional) - Remove yourself or a specified player from the building privilege of the area you or the specified entity are in; clear self/*entityID* - Clear the list of authorized players in the building privilege of the area you or the specified entity are in; info self/*entityID* - Get information about the building privilege of the area you or the specified entity are in. vehicle - List of all available vehicle types: types - List of available vehicle types. Example: /realpve pickup /realpve vehicle find *netID* /realpve team ff /adminpve config loot_privilege wood, ore /adminpve perm add realpve.vip2 /adminpve perm add realpve.vip2 realpve.vip /adminpve perm edit realpve.vip2 queue true /adminpve perm edit realpve.vip2 vehicles horse limit 5 /adminpve monument list /adminpve monument *monumentID* pvp /adminpve monument *monumentID* price 7.5 /adminpve loot iiiaka /adminpve pickup iiiaka /adminpve tc info self /adminpve tc info 6959689 /adminpve vehicle types This plugin provides the ability to claim vehicles, thereby preventing theft and griefing from other players. In permissions, you can set the price and quantity restrictions for each type of vehicle, ensuring flexible customization according to your preferences. An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege. File location: *SERVER*\oxide\data\RealPVE\MonumentConfig.json Default: https://pastebin.com/XY1d9YaM This plugin introduces queue system and loot purchases for monuments. You can customize the price and time for looting for each monument. Within monuments, only the "Looter" and his friends have the ability to loot, pick up items or damage entities. Additionally and NPCs within monuments do not aggress against other players and do not receive damage from them. If a player dies within the monument, they will have a grace period to return. This allows players to safely loot monuments without fear of griefing. Example of monument configuration: "ferry_terminal_1": { "Type(This parameter is just a hint. Changes won’t have any effect)": "RadTown", "Is it worth displaying the suffix(if any) in the monument's name?": true, "Is it worth notifying all players about the occupation/release of the monument?": true, "The cost for the right to loot the monument. A value of 0 makes the monument free": 15.0, "The time in seconds(1-3600) given for looting the monument": 900, "The time in seconds(1-15) given to make a decision to purchase the monument": 5.0, "Map marker display mode: 0 - disabled, 1 - enabled, 2 - enabled during PvP mode": 1, "Is it worth creating a circle in the map marker?": true, "PvP - Is PvP enabled at this monument? If so, players will be able to kill each other and loot will be publicly accessible": false, "PvP - The time in seconds(0-60) during which the player retains PvP mode after leaving the PvP monument": 10.0, "Is it worth using a progress bar for bars with a counter?": true, "Settings for the status bar": { "Order": 10, "Height": 26, "Main_Color(Hex or RGBA)": "#FFBF99", "Main_Transparency": 0.8, "Main_Material": "", "Image_Url": "https://i.imgur.com/awUrIwA.png", "Image_Local(Leave empty to use Image_Url)": "RealPVE_ferry_terminal_1", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#FFDCB6", "Image_Transparency": 1.0, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 0.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "1 1 1 1", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "1 1 1 1", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 0.0, "SubText_Outline_Distance": "0.75 0.75" }, "Settings for the progress status bar": { "Main_Color(Hex or RGBA)": "1 1 1 0.15", "Main_Transparency": 0.15, "Progress_Reverse": true, "Progress_Color": "#FFBF99", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" } } Type - This field serves only as an indicator for you. The changes won't have any impact; ShowSuffix - Suffix display. Some monuments (for example Warehouses) have suffixes in the name, like "Warehouse #12"; Broadcast - Enabling or disabling broadcasts when a monument is occupied or vacated; LootingTime - Time allocated for looting the monument; Price - The price for which you can start looting the monument. 0 means looting is free; BarSettings - Settings for the Advanced Status Bar. You can also choose the types of monuments by specifying them under the "List of tracked types of monuments" section. A list of all available types can be viewed on the MonumentsWatcher's page in the "Developer API" section. "List of tracked types of monuments": [ "RadTown", "RadTownWater", "RadTownSmall", "TunnelStation", "Custom" ] Events, similar to monuments, offer the opportunity to claim events. All events are configured in the config file under the "Settings for the events" section. You can customize the price of looting and looting attempts(deaths, including friends). Just like in monuments, only the "Looter" and his friends have the ability to loot and damage entities. Additionally, in events, NPCs do not aggress against other players. If a player(including friends) exceeds the death limit, the event became free, thereby providing other players with the opportunity to claim the event. Example of event configuration: { "Is it worth enabling forced auto-buy for vanilla events where the final price is greater than 0?": false, "Settings for the PatrolHelicopter events": { "IsEnabled": true, "Time in seconds (1-15) given to respond for purchasing this event. Note: This is shown to everyone who deals damage, and the first person to buy it will claim it": 5.0, "Is it worth removing fire from crates?": true, "The price to claim the event. A value of 0 means it's free": 50.0, "The number of deaths after which the event becomes public. A value of 0 disables the limit": 5, "The time in seconds for which the event is locked to the player. A value of 0 disables the time limit": 1800.0 }, "Settings for the BradleyAPC events": { "IsEnabled": true, "Time in seconds (1-15) given to respond for purchasing this event. Note: This is shown to everyone who deals damage, and the first person to buy it will claim it": 5.0, "Is it worth removing fire from crates?": true, "The price to claim the event. A value of 0 means it's free": 50.0, "The number of deaths after which the event becomes public. A value of 0 disables the limit": 5, "The time in seconds for which the event is locked to the player. A value of 0 disables the time limit": 1800.0 }, "Version": { "Major": 0, "Minor": 1, "Patch": 0 } } Price - The price to claim the event. 0 means looting is free; DeathLimit - Limit of deaths after which the event becomes free. File location: *SERVER*\oxide\data\RealPVE\NewbieConfig.json Default: https://pastebin.com/QHZCqpji An example of an item list given for the main inventory: "List of items for the main inventory": [ { "ShortName": "note", "Slot": 0, "Amount": 1, "SkinID": 0, "Text": "MsgNoteText" } ] P.S. In the Text field, you need to specify the language key. Or, you can just write any text, but there won't be a translation of the text. File location: *SERVER*\oxide\data\RealPVE\RaidableBasesConfig.json Default: https://pastebin.com/rpDng7Fd Integration with the RaidableBases plugin does not restrict its functionality in any way. On the contrary, it adds an anti-grief system that protects bases from malicious players. In raid bases, NPCs and other entities can only receive damage from the raid owner or their friends; Turrets and traps do not aggress against outsiders; You can customize the price of claiming to each difficulty and set individual discounts for each permission. You can still purchase raid bases using the /buyraid command. Raid bases without owners(buyable, maintained, manual and scheduled) can be bought for a price set in the configuration file or assigned to the first player who enters its radius, if the final price(price * discount) less or equals to 0. Additionally, as a bonus, upon buying this plugin, you receive 5 free bases for 3 difficulty levels, along with configured loot for them. [PluginReference] private Plugin RealPVE; There are 6 universal hooks that the plugin is subscribed to, the use of which allows interaction with PVP in various PVE plugins: OnPlayerEnterPVP OnPlayerExitPVP OnEntityEnterPVP OnEntityExitPVP CreatePVPMapMarker DeletePVPMapMarker OnPlayerEnterPVP: Used to add a player to PVP mode/zone. To call the OnPlayerEnterPVP hook, you need to pass 2 parameters: <BasePlayer>player - The player to add to PVP; <string>zoneID - A unique identifier for your PVP zone. This parameter is very important because a player can be in multiple PVP zones at the same time and passing the zoneID in this case allows for correct processing of the player's location within them. Interface.CallHook("OnPlayerEnterPVP", player, "*Your unique zone identifier*");//Calling the OnPlayerEnterPVP hook to tell PVE plugins that the player needs to be added to the specified PVP zone. OnPlayerExitPVP: Used to remove a player from PVP mode/zone. Calling this hook guarantees the player’s removal from the specified PVP zone, but does not guarantee the removal from PVP mode, as there may be other zones in addition to yours. Also, when a player dies, they are automatically removed from all PVP zones. To call the OnPlayerExitPVP hook, you need to pass 3 parameters, 1 of which is optional: <BasePlayer>player - The player to remove from PVP; <string>zoneID - A unique identifier for your PVP zone; <float>pvpDelay - Optional. When the player exits your PVP zone, you can also pass the PVP delay time. However, if the player still has other active PVP zones, your PVP delay will not take effect. Interface.CallHook("OnPlayerExitPVP", player, "*Your unique zone identifier*", 10f);//Calling the OnPlayerExitPVP hook to tell PVE plugins that the player needs to be removed from the specified PVP zone, with the pvpDelay(10 seconds) specified if the player no longer has any active PVP zones. OnEntityEnterPVP: Used to add an entity to PVP mode/zone. In the case of RealPVE, this hook is only necessary to add entities with an owner(player) to a PVP, allowing other players to interact with them, such as a player's corpse after death(PlayerCorpse) or a backpack after the corpse disappears(DroppedItemContainer). To call the OnEntityEnterPVP hook, you need to pass 2 parameters: <BaseEntity>entity - The entity to add to PVP; <string>zoneID - A unique identifier for your PVP zone. Interface.CallHook("OnEntityEnterPVP", entity, "*Your unique zone identifier*");//Calling the OnEntityEnterPVP hook to tell PVE plugins that the entity needs to be added to the specified PVP zone. OnEntityExitPVP: Used to remove an entity from PVP mode/zone. When an entity dies, it is automatically removed from all PVP zones. To call the OnEntityExitPVP hook, you need to pass 3 parameters, 1 of which is optional: <BaseEntity>entity - The entity to remove from PVP; <string>zoneID - A unique identifier for your PVP zone; <float>pvpDelay - Optional. When the entity exits your PVP zone, you can also pass the PVP delay time. However, if the entity still has other active PVP zones, your PVP delay will not take effect. Interface.CallHook("OnEntityExitPVP", entity, "*Your unique zone identifier*", 10f);//Calling the OnEntityExitPVP hook to tell PVE plugins that the entity needs to be removed from the specified PVP zone, with the pvpDelay(10 seconds) specified if the entity no longer has any active PVP zones. CreatePVPMapMarker: Used to create a map marker for the PVP zone. To call the CreatePVPMapMarker hook, you need to pass 5 parameters, 2 of which is optional: <string>zoneID - A unique identifier for your PVP zone; <Vector3>pos - The position of your PVP zone; <float>radius - The radius of the circle for your PVP zone; <string>displayName - Optional. The display name for the map marker; <BaseEntity>entity - Optional. The entity to which the map marker should be attached. Interface.CallHook("CreatePVPMapMarker", "*Your unique zone identifier*", pos, 25f, "ATTENTION! This is a PVP zone!");//Calling the CreatePVPMapMarker hook to tell PVE plugins to create a map marker for the specified zone, at the specified position with the given radius, but without specifying a parent entity. DeletePVPMapMarker: Used to delete a map marker for the PVP zone. To call the DeletePVPMapMarker hook, you need to pass only 1 parameter: <string>zoneID - A unique identifier for your PVP zone. Interface.CallHook("DeletePVPMapMarker", "*Your unique zone identifier*");//Calling the DeletePVPMapMarker hook to tell PVE plugins to delete a map marker for the specified zone. There are 5 hooks that the plugin calls: OnPlayerPVPDelay OnPlayerPVPDelayed OnPlayerPVPDelayRemoved OnZoneStatusText CanRedeemKit OnPlayerPVPDelay: Called when a player exits the last active PVP zone, allowing other plugins to overwrite the value for pvpDelay. Returning a float value allows changing the pvpDelay for the player. A value less than zero disables the pvpDelay. When calling the OnPlayerPVPDelay hook, 3 parameters are passed: <BasePlayer>player - The player to whom the pvpDelay is applied; <float>pvpDelay - The initial value of pvpDelay; <string>zoneID - A unique identifier of PVP zone. object OnPlayerPVPDelay(BasePlayer player, float pvpDelay, string zoneID) { Puts($"Attempting to set a PvP delay of {pvpDelay} seconds for player {player.displayName} in zone {zoneID}!"); if (zoneID == "*Your unique zone identifier*") { return 15f;//Overriding the values for pvpDelay } return null;//Leave unchanged } OnPlayerPVPDelayed: Called after the PVP delay has been set for the player. When calling the OnPlayerPVPDelayed hook, 3 parameters are passed: <BasePlayer>player - The player to whom the pvpDelay is applied; <float>pvpDelay - The value of pvpDelay; <string>zoneID - A unique identifier of PVP zone. void OnPlayerPVPDelayed(BasePlayer player, float pvpDelay, string zoneID) { Puts($"A PvP delay of {pvpDelay} seconds has been set for player {player.displayName} in zone {zoneID}!"); } OnPlayerPVPDelayRemoved: Called when the PVP delay is removed from the player after they enter a PVP zone with an active PVP delay. When calling the OnPlayerPVPDelayRemoved hook, only 1 parameter is passed: <BasePlayer>player - The player from whom the PVP delay has been removed. void OnPlayerPVPDelayRemoved(BasePlayer player) { Puts($"PVP delay has been removed for player {player.displayName} as they entered a PVP zone!"); } OnZoneStatusText: Called when the text with the nice name for the specified zone is needed, to be displayed in the status bar. When calling the OnZoneStatusText hook, 2 parameters are passed: <BasePlayer>player - The player for whom the nice name for the zone is being requested; <string>zoneID - A unique identifier of PVP zone. object OnZoneStatusText(BasePlayer player, string zoneID) { Puts($"Text for the status bar is required for zone {zoneID}"); if (zoneID == "*Your unique zone identifier*") { return lang.GetMessage("*langKey*", this, player.UserIDString);//<string>Overriding the value for the status bar text } return null;//Leave unchanged } CanRedeemKit: Called before giving the starter kit, in the OnDefaultItemsReceive hook. A non-zero value cancels this action. When calling the CanRedeemKit hook, only 1 parameter is passed: <BasePlayer>player - The player to whom the kit is being attempted to be given. object CanRedeemKit(BasePlayer player) { Puts($"Attempting to give the kit to player {player.displayName}!"); if (player.IsAdmin) { return false;//Cancel the action } return null;//Leave unchanged }
    $39.99
  3. Version 1.0.0

    5 downloads

    About my new 120 Raidable bases by JaaaaaThomas 08.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building] This package includes the following packages from the list:
    $95.97
  4. Version 1.0.0

    8 downloads

    330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026 Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330 bases are built to dominate. [ Buy Now & Start Building] This package includes all of my other packages.
    $159.99
  5. Version 1.0.2

    11 downloads

    CLAN BASES - THE FORTRESS COLLECTION (Tier 6) If you have purchased the full 210 and 120 packs, you do not need to buy these, as these bases are included in: Take your server to the next level with our most ambitious project yet: The Clan Base Mega-Pack. These aren't just buildings; they are impenetrable fortresses designed for the most dominant groups in Rust. What Makes This Pack Elite? 36 Massive Designs: Engineered specifically for large teams (8+ players). Advanced Architecture: Includes Multi-TC setups, disconnectable externals, 360° coverage, and sophisticated "wide-gap" shooting floors. Raid-Proof Logic: Optimized honeycomb and pixel-perfect bunker gaps to drain any raider's resources. Ready to Deploy: Fully compatible with the CopyPaste plugin for instant spawning. Technical Disclaimer This pack contains Base Models (.json files) only. It is NOT the Raidable Bases plugin. You are purchasing the high-end architectural blueprints created by our professional building team. Dominance Guaranteed If you want your "Hard" or "Nightmare" events to be truly legendary, these 36 Clan Bases are the ultimate test. They represent the pinnacle of Rust building techniques, refined through thousands of hours of raid testing. Give your players a fortress worth fighting for!
    $24.99
  6. Version 1.0.2

    21 downloads

    New Plugin: Custom Raidable Bases (Raidable Bases Extension) Hello Rust Community! I'm JaaaaaThomas I'm excited to introduce my first plugin: an exclusive collection of custom raid bases designed to enhance your server's PVE/PVP experience! 37 bases This is just the beginning, but we are ready to bring a fresh breath of air to how players interact with the Raidable Bases plugin. What You Get with This Package This package is not a standalone plugin, but a Content Extension that adds a selection of unique, handcrafted, and optimized Raid Bases directly to your server. Key Features: New Bases, New Challenges: I've included an entirely new difficulty category (ClanBase), featuring smart layouts designed to test even the most experienced raiders. Custom Loot: The bases come with a revised loot scheme, specifically balanced for a clan-level experience. Optimization & Configuration: All bases are designed to work seamlessly with popular difficulty settings. Attention: Required Dependencies For this base pack to function, your server MUST have the following two plugins installed and working: [Oxide/uMod Plugin] Raidable Bases (The main event plugin). [Oxide/uMod Plugin] Copy Paste (Required to correctly import the base structures). Without these two plugins, the base pack will NOT work. Future Vision This is only the first step! In the future, we plan to expand the package by: Adding new difficulty categories (Solo, Duo, Mega-Base). Introducing unique puzzles and traps within the structures. Providing constant updates with new bases for every major wipe. Thank you so much for your support! I hope you enjoy the new bases. I wish you all a good game and successful raids! — Sincerely, JaaaaaThomas.
    $19.99
  7. Version 1.0.0

    3 downloads

    About RaidableBases By JaaaaaThomas (new 5 Bases Clan Pack ) 15.06.2026 These are part of the new set that will be released at the end of June! And these bases are not included in any other pack. CLAN BASES | MINI-PACK (Tier 6) (new- 15.06.2026) part 1 These bases are part of a future major release and have never been included in any previous pack. Want the power of a mega-clan fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 6 designs, perfect for those who want top-tier quality in a smaller, focused collection. These 5 bases are not part of any current bundle. They are brand-new designs, exclusively created for our upcoming 'Summer Collection.' Get your hands on these elite models now before the full seasonal pack is officially released! Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance clan bases that define the current meta. Pro-Level Defense: Each base includes advanced features like multi-TC coverage, wide-gap shooting floors, and unlootable room designs. Cost-Effective: Get the best architectural engineering at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing and deceptive honeycombing. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Clan Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 5 bases are built to dominate. [ Buy Now & Start Building]
    $9.99
  8. Version 1.0.1

    43 downloads

    Halloween 2024 Raidable Base Pack! Include Bike Raidable Parkour Prepare for the ultimate Halloween Raid Challenge with our brand new Raidable Base Pack 2024—a spine-chilling, action-packed adventure designed to test your raiding skills. With 12 terrifying bases ranging from easy to nightmare, there’s something for every type of raider. Here’s what you get: Base Pack Breakdown: 1 Easy Base: Perfect for warm-up raids, no tricks here—just treats! 2 Medium Bases: Test your teamwork and coordination as the difficulty ramps up. 4 Hard Bases: Intense action awaits, full of hidden traps and creative builds to outsmart. 2 Expert Bases: Only for the most skilled raiders—prepare for high-risk and high-reward! 2 Nightmare Bases: These aren't for the faint of heart. Expect the unexpected in these terrifying raids. Nightmare Bases - Enter if You Dare! New Parkour Madness: A haunted Halloween parkour that you can drive through on a bike while simultaneously raiding! Twisting paths, impossible jumps, and horrifying surprises around every corner. Think you can raid while keeping your balance? Beware! Every fall brings you closer to the abyss. The Demon: This terrifying underworld-themed base features demonic tentacles rising from the ground, sprawling across land and sea! The Demon base can be defended underwater or above, giving raiders nowhere to hide. With eerie decorations and mind-bending architecture, it's a raid to remember! Halloween Theming & Custom Decor Every base is meticulously decorated with Halloween flair—spooky props, eerie lighting, and terrifying surprises await you in every room. No two rooms are the same, and each base will haunt you with its dark, twisted design. Prepare to raid through creepy crypts, haunted halls, and cursed chambers, each more spine-tingling than the last! Limited Sale Time Offer! Get the Raidable Base Pack 2024 and experience the scariest raid challenges ever created. Whether they raiding solo or with a squad, these uniquely themed bases will push your Raiders to the limit. Are they ready to face there worst nightmares this Halloween? Grab the Halloween 2024 Raidable Base Pack today... if you dare!
    $19.98
  9. Version 1.0.1

    9 downloads

    About RaidableBases By JaaaaaThomas (115 New Bases Ultimate Nightmare & Clan Collection ) 24.05.2026 THE ULTIMATE TIER 5 & TIER 6 COLLECTION | FULL MASTER PACK – 24.05.2026 This is the absolute, definitive master collection of our premium raid bases. For the first time ever, we have combined our most brutal Tier 5 Nightmare bases and our massive Tier 6 Clan fortresses into one single, ultimate bundle. This colossal pack features all 115 bases designed and built up to this day, offering the most complete library of hardcore raid content available on the market. Forget about repetitive designs or predictable raiding. This master pack represents the absolute peak of architectural engineering in Rust, crafted specifically for server owners who want to challenge every type of player—from dedicated duos to the most coordinated mega-clans. Why this Master Pack is a Game-Changer: The Complete Legacy (115 Bases Up to Date): This bundle contains every single Tier 5 and Tier 6 base we have ever created up to today. It is an unmatched, all-in-one library that brings months of fresh, unrepeatable content to your server. Brutal, Pro-Level Defense Meta: Whether it's a Tier 5 Nightmare or a Tier 6 Fortress, every single base is packed with advanced defensive mechanics: deceptive multi-TC networks, wide-gap shooting floors, heavy bunker triggers, unlootable room structures, and intense turret positioning. Maximum Variety & Zero Predictability: With 115 unique blueprints in your server's rotation, your players will never experience the same raid twice. It completely redefines the end-game raiding experience on any server. Built for Epic Server Events: Ideal for high-stakes server events, wipe-day milestones, or hardcore community challenges that require thousands of explosives and flawless team coordination. The "Raid Luck" Experience With 115 layouts constantly rotating, predictability is entirely dead. We have intentionally mixed different philosophies of hardcore defense: The Deceptive Trap (Tier 5 Nightmare Meta): Bases that look accessible or soft from the outside but hide maze-like pathing, unexpected trap corridors, and trick honeycombing to drain raiders' resources. The Hardened Juggernaut (Tier 6 Clan Meta): Pure nightmares of armored walls, heavy steel reinforcement, and deep high-quality metal shells, built to withstand hours of non-stop explosive siege. Your Luck, Your Raid: Juggernaut or puzzle? It all comes down to luck. This immense variety keeps even the most experienced veterans on their toes. The Element of Surprise: Twin Shells & Deceptive Interiors "To counter the biggest issue in Rust raiding—predictability—many bases in this master pack utilize our custom Deceptive Shell tech. If players raid the same base multiple times on a server, they quickly memorize the exact path to the TC and main loot. Our system fixes this: Identical Outsides: Several bases share identical exterior shells, leaving raiders completely blind from the start. Completely Different Internals: The moment the first door blows, the illusion breaks. The internal pathing, trap positions, and main loot rooms are completely randomized from one version to another. Anti-Meta Design: This forces players to actually scout, think, and adapt on the fly, rather than raiding blindly from memory." 🛠 Technical Specs Quantity: 115 Elite Raid Bases (The complete Tier 5 & Tier 6 collection up to today). Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Every single base has been thoroughly tested and optimized for stability, network performance, and raiding flow to ensure zero server lag during high-stakes events. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script itself. These are the custom blueprints crafted by our professional building team, perfectly structured and ready to be loaded directly into your plugin profiles. Dominate the Leaderboards Give your players a true challenge that will test their absolute limits. With all 115 premium Tier 5 and Tier 6 bases built up to this day in your arsenal, your server's raid events will become legendary. [ Buy Now & Complete Your Collection ]
    $75.99
  10. Version 1.0.0

    3 downloads

    About RaidableBases By JaaaaaThomas (5 New Bases Nightmare Pack part 1 03.06.2026 These are part of the new set that will be released at the end of June! And these bases are not included in any other pack. NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99
  11. Version 1.0.2

    6 downloads

    Raidable Bases: Tier 6 (Clan Bases) Config Setup Looking to expand your server's end-game content? This is the complete configuration profile for Tier 6: Clan Bases. This product is a pre-configured settings file designed to integrate perfectly with the Raidable Bases plugin. It handles all the essential backend mechanics, player limits, costs, and rewards specific to the Clan Base difficulty. Note: This is a Configuration Only file. Base builds/schematics are NOT included in this download.ю
    $15.00
  12. Version 1.0.2

    5 downloads

    Hello everyone! These files contain the newly updated settings, not the plugin itself. I have worked very hard on these files to ensure that loot containers are no longer empty and to fix the issue of resource stacks reaching 1 million. In the attached photos, you can see the results of my work—how the containers looked before versus how they look now! I will continue to work on this project and implement many more changes in the future. After extensive testing, I’ve concluded that these updates are essential. If you are tired of finding empty containers, that's over—now they will be full! Regarding resources and explosives, they have been balanced to ensure they still spawn correctly without being underpowered. I have also modified the stack sizes for a better experience! Thank you so much for your support. I would greatly appreciate a like and a share for this page!
    $14.99
  13. Version 1.0.1

    16 downloads

    Hello everyone! This is already my second project, and I’ve put a lot of heart into it. My team and I have worked hard to make it as interesting as possible and to include even more bases. Inside, you’ll find very cool features and lifehacks, so I can guarantee that once you purchase this package, you’ll truly enjoy using it. We have focused on creating more level 4, 5, and 6 bases, as these are the most popular choices! As mentioned before, this package also includes the acquisition and configuration for the level 6 pack—something brand new that hasn't been seen before. That’s why we highly recommend it! Setup Guide for Your New Bases To ensure a clean installation, start by disabling the current plugin. Enter the following command into your server console: o.unload RaidableBases. If you have used this plugin before, it is essential to clear out any old settings. Please delete the following: The configuration file: oxide/config/RaidableBases.json The entire data directory: oxide/data/RaidableBases/ Now, access your server files via FTP and locate the main /oxide/ directory. Inside this download, you will see two folders: config and data. Simply drag and drop these into your server's /oxide/ folder. When prompted by your FTP client, choose "Overwrite" or "Merge" to ensure the new files are correctly placed. Once the transfer is complete, reactivate the plugin by typing: o.reload RaidableBases. You should see the updated loot tables appearing in the console logs. To verify that the bases have been recognized, use the command: rb.config list. This will display all the new schematic files now located in oxide/data/copypaste/. If the list appears empty, please double-check your file paths and try the process again. Thank you for appreciating our work and for standing by us!
    $25.99
  14. Version 1.0.1

    3 downloads

    Custom Raid Base Pack: Easy Difficulty (11 Bases) We present this exclusive package containing 11 Raid Bases specially designed for Easy difficulty! This set is perfect for servers looking to offer beginners an accessible, yet engaging, raid experience in PvE or PvP mode. Key Features: 11 Unique Bases: Each base is manually designed and optimized to ensure variety and prevent repetition, offering your players something new to discover every time. Balanced Difficulty: Bases are crafted to be solved quickly and with mid-tier gear, making them ideal for players' first raids. Perfect Optimization: All bases are ready to use and compatible with the necessary plugins (Raidable Bases and Copy Paste). Important Note for Buyers: THIS 11-BASE PACK IS PART OF MY PREVIOUS 37-BASE COLLECTION. IF YOU HAVE ALREADY PURCHASED THE FULL 37-BASE PACK, PLEASE DO NOT PURCHASE THIS FILE, AS YOU ALREADY OWN THESE BUILDS. Thank you for your understanding, and enjoy your raids!
    $7.99
  15. Version 1.0.1

    3 downloads

    Custom Raid Base Pack: Medium to Hard Difficulty (12 Bases) Hello Rust Community! I'm JaaaaaThomas I'm excited to present my latest base pack: an exclusive collection of 12 custom raid bases specifically designed to challenge experienced players on your server! If you are looking for raids that require planning, resources, and skill, this pack is the right choice for your community. What You Get with This Package This package is a Content Extension that adds 12 challenging, handcrafted Raid Bases directly to your server's rotation. Key Features: 12 Highly Challenging Bases: Each base is manually designed and optimized for Medium to Hard difficulty, featuring complex layouts, clever traps, and demanding defense setups. Intense Planning Required: These bases are meant to test resource management and raiding strategy, pushing players beyond standard easy raids. Premium Builds: All structures are ready to use and compatible with the necessary plugins (Raidable Bases and Copy Paste). Attention: Required Dependencies For this base pack to function, your server MUST have the following two plugins installed and working: [Oxide/uMod Plugin] Raidable Bases (The main event plugin). [Oxide/uMod Plugin] Copy Paste (Required to correctly import the base structures). Without these two plugins, the base pack will NOT work. Important Note for Buyers: THIS 12-BASE PACK IS PART OF MY PREVIOUS 37-BASE COLLECTION. IF YOU HAVE ALREADY PURCHASED THE FULL 37-BASE PACK, PLEASE DO NOT PURCHASE THIS FILE, AS YOU ALREADY OWN THESE BUILDS. Thank you for your support, and good luck mastering these challenging builds!
    $9.99
  16. Version 1.0.1

    8 downloads

    "Hello! This is my Full Pack. Attention: If you already own the previous packs of 38 or 52 bases, do not purchase this! This collection includes all my bases in one place, plus the configuration for normal and balanced loot within the bases. By purchasing this file, you are paying for my hard work—and quality work costs money! If you are wondering if it’s worth it, try building a series of bases yourself, editing them, perfecting them, and then working on the configuration. This is the path I’ve chosen, and the price reflects how much I value my effort. Thank you to those who appreciate and support my projects! As I’ve said before, this is not my last project; there is more to come. Setup Guide for Your New Bases To ensure a clean installation, start by disabling the current plugin. Enter the following command into your server console: o.unload RaidableBases. If you have used this plugin before, it is essential to clear out any old settings. Please delete the following: The configuration file: oxide/config/RaidableBases.json The entire data directory: oxide/data/RaidableBases/ Now, access your server files via FTP and locate the main /oxide/ directory. Inside this download, you will see two folders: config and data. Simply drag and drop these into your server's /oxide/ folder. When prompted by your FTP client, choose "Overwrite" or "Merge" to ensure the new files are correctly placed. Once the transfer is complete, reactivate the plugin by typing: o.reload RaidableBases. You should see the updated loot tables appearing in the console logs. To verify that the bases have been recognized, use the command: rb.config list. This will display all the new schematic files now located in oxide/data/copypaste/. If the list appears empty, please double-check your file paths and try the process again. In the future, we will continue to increase the number of bases and perfect every single one.
    $45.99
  17. Version 1.0.2

    4 downloads

    Want the power of a mega-clan fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 6 designs, perfect for those who want top-tier quality in a smaller, focused collection. If you have purchased the full 210 and 120 packs, you do not need to buy these, as these bases are included in: Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance clan bases that define the current meta. Pro-Level Defense: Each base includes advanced features like multi-TC coverage, wide-gap shooting floors, and unlootable room designs. Cost-Effective: Get the best architectural engineering at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing and deceptive honeycombing. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Clan Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 5 bases are built to dominate. [ Buy Now & Start Building]
    $9.99
  18. Version 1.0.1

    3 downloads

    NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99
  19. Version 1.0.1

    2 downloads

    About RaidableBases By JaaaaaThomas (5 New Bases Nightmare Pack ) part 3 NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99
  20. Version 1.0.1

    2 downloads

    About RaidableBases By JaaaaaThomas (5 New Bases Nightmare Pack ) part 4 NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99
  21. Version 1.0.1

    6 downloads

    About RaidableBases By JaaaaaThomas (20 New Bases Nightmare Pack ) 24.05.2026 NIGHTMARE BASES | MINI-PACK (Tier 5) – 24.05.2026 This is a full preview of 20 bases from the upcoming pack: 20 Tier 5 Nightmare bases coming in the future. Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 20 of our most elite Tier 5 Nightmare designs, perfect for server owners who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 20 high-performance Nightmare bases that define the current meta and pushing raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events that require serious coordination. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty and deceptive layouts. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel, armored walls, and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a literal "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout, adapt, and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 20 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Highly optimized and tested for stability, performance, and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script itself. These are the custom blueprints crafted by our professional building team, ready to be dropped into your plugin profiles. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a Hardcore server event or a brutal fortress to test your top teams, these 20 Tier 5 bases are built to dominate. [ Buy Now & Start Building ]
    $24.99
  22. Version 1.0.1

    3 downloads

    About RaidableBases By JaaaaaThomas (56 New Bases Ultimate Nightmare Pack ) 24.05.2026 THE ULTIMATE NIGHTMARE COLLECTION | FULL PACK (Tier 5) – 24.05.2026 This is the complete and definitive collection of our Tier 5 Nightmare bases. This massive pack features all 56 Tier 5 Nightmare raid bases that have been designed and built up to this day, brought together into one ultimate, high-stakes bundle. Forget about basic designs or repetitive layouts. This is the complete architectural history of our most brutal, hardcore raid fortresses, engineered specifically for server owners who want to offer their players the ultimate survival challenge. Why this Ultimate Pack? The Complete Legacy (Up to Date): This bundle contains every single Tier 5 Nightmare base we have ever created up to today. It is the ultimate library of hardcore raid content for your server. Brutal, Pro-Level Defense: Every one of these 56 bases is packed with advanced meta mechanics: deceptive multi-TC networks, wide-gap shooting floors, heavy bunker triggers, and unlootable room structures. Maximum Variety for Your Server: With 56 unique blueprints, your players will never feel like they are raiding the same house twice. It provides months of fresh, unrepeatable gameplay content. Designed for Hardcore Events: Perfect for high-stakes server events, wipe-day challenges, or community milestones that require flawless team coordination and thousands of explosives. The "Raid Luck" Experience With 56 layouts in rotation, the predictability factor is completely gone. We have intentionally mixed different philosophies of defense: The Deceptive Trap: Some bases look accessible or soft from the outside but hide maze-like pathing, unexpected trap corridors, and trick honeycombing. The Unstoppable Brick Wall: Others are pure nightmares of armored walls, heavy steel reinforcement, and high-quality metal, built to drain resources and withstand hours of constant siege. Your Luck, Your Raid: Juggernaut or puzzle? It all comes down to luck. This immense variety keeps even the most experienced mega-clans on their toes. The Element of Surprise: Twin Shells & Deceptive Interiors "To counter the biggest issue in Rust raiding—predictability—many bases in this pack utilize our custom Deceptive Shell tech. If players raid the same base multiple times on a server, they quickly memorize the path to the TC and main loot. Our system fixes this: Identical Outsides: Several bases share identical exterior shells, leaving raiders completely blind from the start. Completely Different Internals: The moment the first door blows, the illusion breaks. The internal pathing, trap positions, and main loot rooms are completely randomized from one version to another. Anti-Meta Design: This forces players to actually scout, think, and adapt on the fly, rather than raiding blindly from memory." 🛠 Technical Specs Quantity: 56 Elite Tier 5 Nightmare Bases (The complete collection up to today). Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Every single base has been thoroughly tested for stability, network performance, and raiding flow to ensure zero server lag during high-stakes events. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script itself. These are the custom blueprints crafted by our professional building team, perfectly structured and ready to be loaded into your plugin profiles. Dominat the Leaderboards Give your players a true "Nightmare" challenge that will test their limits. With all 56 Tier 5 bases built up to this day in your arsenal, your server's raid events will become legendary. [ Buy Now & Complete Your Collection ]
    $54.99
  23. Version 1.1.9

    522 downloads

    Command for spawn - /spawnrider FEATURES: Setup population, scan radius for rider, e.t.c. in the config If a scientist sees a player, he will be hunted Automatically spawns every 60 seconds at random if the population has not reached the limit P.s - (My Discord - tofurahie#4144) Config: { "Bonus damage to NPCs on horseback": 6.0, "Maximum Riders population": 10, "Kill horse after NPC death": true, "Rider types": [ { "Prefab of NPC": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_lr300.prefab", "List of armor for NPC": [ "hazmatsuit" ], "Horse armor": "horse.armor.roadsign", "Scan radius for Rider(Find player)": 100 } ] }
    $12.99

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