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  1. Version 1.0.1

    55 downloads

    This package contains 40 fully prepared raid bases designed for the Raidable Bases plugin. Each base is created with a focus on gameplay balance, functionality, and variety. All bases have been carefully tested and are ready for immediate deployment on any Rust server. The package also includes preconfigured loot tables adjusted to match the difficulty of each base. Package Contents: Description: Easy: 10 simple bases suitable for beginners Medium: 10 moderately challenging bases with balanced defenses Hard: 10 more advanced and well-defended bases Expert: 10 very challenging raid bases for experienced players Total: 40 raid bases Loot Tables The package includes balanced loot tables, fully compatible with the Raidable Bases plugin. Each difficulty level uses its own loot configuration. All loot tables have been tested in practice to ensure fair gameplay progression — higher difficulty levels offer better rewards without disrupting the server economy. Key Features ➤ 40 ready-to-use raid bases ➤ Difficulty categories: Easy, Medium, Hard, Expert ➤ Separate loot tables for each difficulty ➤ Tested for stability and gameplay balance ➤ Suitable for both PvE and PvP servers ➤ Optimized for performance without server lag ➤ Easy installation and implementation Requirements To use this package, the following plugins must be installed on your server: ➤ RaidableBases ➤ CopyPaste Install Upload all raid base files to the following directory: /oxide/data/copypaste Upload the included loot tables to: /oxide/data/RaidableBases/Base_Loot Register the base packages by difficulty in the server console: rb.config add "Easy Bases" raideasy1 raideasy2 raideasy3 rb.config add "Medium Bases" raidmed1 raidmed2 raidmed3 rb.config add "Hard Bases" raidmed1 raidmed2 raidmed3 rb.config add "Expert Bases" raidmed1 raidmed2 raidmed3 If needed, this package can be customized or extended — for example with custom base designs, additional loot variants, or server economy integration. For more information, please contact us.
    $12.00
  2. Version 1.0.0

    1 download

    About 120 new Raidable bases by JaaaaaThomas July Pack About my new 120 Raidable bases by JaaaaaThomas 29.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building]
    $94.95
  3. Version 1.0.0

    5 downloads

    About my new 120 Raidable bases by JaaaaaThomas 08.06.2026 June Pack Hello everyone, I’m excited to present a brand new base pack! I’ve put a lot of hard work into this project and I hope you’ll appreciate the quality. In fact, we are already working on the next one! This pack includes 120 completely new, raid-ready bases. You will find 20 unique designs for every difficulty level, from Easy all the way up to Clan Bases. I hope you enjoy these builds! If you’re satisfied, please leave a positive review—it helps a lot. Also, if you have any suggestions for future updates, feel free to leave a comment below! Thank you!" Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 120 new bases are built to dominate. [ Buy Now & Start Building] This package includes the following packages from the list:
    $95.97
  4. Version 3.0.2

    222 downloads

    This is a custom package created by us, featuring 110 handcrafted bases across five difficulty levels, ranging from Easy to Nightmare. Note: The building skins in the package showcase images may differ from the spawned bases or use the default building skin. (This package does not include loot tables. If you need bases + loot tables, you may want to check out the higher-tier package: 110 Raibable Bases + Loot Tables package) Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work. Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases Copy Paste (Free): https://umod.org/plugins/copy-paste This Raidable Bases package includes: (In addition to the bases, it includes a well-configured config file that can be uploaded to /serverfiles/oxide/config, but its usage is optional. It also contains 5 different profile configs that can be uploaded to /oxide/data/RaidableBases/Profiles. These are also well-configured and optional to use. The usage of both is entirely up to you.) 30 Easy Bases 30 Medium Bases 30 Hard Bases 10 Expert Bases 10 Nightmare Bases WARNING: TWO DIFFERENT INSTALLATION METHODS (PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS) INSTALLATION GUIDE 1 (If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases—use the second installation guide instead.) ▶ Step 1: Place the Config File From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory: /serverfiles/oxide/config ▶ Step 2: Place the Bases From the extracted ZIP files, locate the copypaste folder and move it to the following directory: /serverfiles/oxide/data ▶ Step 3: Place the Profiles Folder From the extracted ZIP files, locate the profiles folder and move it to the following directory: /serverfiles/oxide/data/RaidableBases Why Are Profiles Important? The profiles folder contains crucial settings that allow you to: Enable/disable the dome Enable/disable NPCs Adjust the number of lootable items These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases. I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs. ▶ Step 4: Restart the plugin via RCON: o.reload RaidableBases INSTALLATION GUIDE 2 (Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own /oxide/data/RaidableBases/Profiles configurations.) In this case, you only need to add the bases. To do this, use the following commands in RCON: ▶ Step 1: You can add bases one by one or in bulk. After executing the commands in RCON, the bases will be registered inside the Profiles configuration. Note: If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead. A- Example RCON commands: rb.config add "Easy Bases" fullwipedeasy1 rb.config add "Hard Bases" fullwipedhard1 B- Commands to Integrate Raid Bases in Bulk via RCON: rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30 rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30 rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30 rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10 rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10 ▶ Step 2: Restart the plugin via RCON: o.reload RaidableBases EXTRA IMPORTANT INFORMATIONS: We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly. For example, to enable the dome, follow the steps below: Navigate to: /oxide/data/RaidableBases/Profiles Open the files inside the Profiles folder with a text editor. Locate the following settings: (This is already set to false because it is required for markers to appear on the map.) "Spawn Silently (No Notification, No Dome, No Map Marker)": false, "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0, Change the value from 0 to 5 as shown below: "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5, In our setup: - Timed events and purchasable events are disabled. - After a wipe, easy bases will start spawning 30 minutes later. - Nightmare bases will begin spawning 48 hours (2 days) later. Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore. You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios. Configuration Example: /serverfiles/oxide/config "Maintained Events": { "Always Maintain Max Events": true, "Max Maintained Events": 30, "Enable X Hours After Wipe (0 = immediately)": { "Easy": 0.5, "Medium": 1.0, "Hard": 3.0, "Expert": 24.0, "Nightmare": 48.0 All of our bases from Easy to Nightmare are equipped with turret protection. If you do not want turrets to spawn in your raidable bases on your server, you can use the following method. Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following: "Kill These Prefabs After Paste": [ "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", "autoturret_deployed" ], If you need not only these bases but also the loot tables for the items that will spawn inside them, check out our one-of-a-kind, exceptional Raidable Base Loot Tables at the link below: https://codefling.com/customizations/raidable-bases-loot-tables-pack (Our loot tables are designed to cater to different server types, including Vanilla (1x) servers as well as 2x, 3x, 5x, 10x, and higher multipliers to match various loot requirements.) If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you. Please leave a review here: https://codefling.com/bases/raidable-bases-pack-110-bases?tab=reviews Thank you!
    $45.99
  5. Version 2.0.2

    333 downloads

    This is a custom package designed by us, featuring 210 unique bases and a specialized loot setup for five different difficulty levels, ranging from Easy to Nightmare. Note: The building skins in the package showcase images may differ from the spawned bases or use the default building skin. This MEGA PACK is an upgraded version of the FullWiped-110 Bases + Loot Pack we previously offered. If you've already purchased the FullWiped-110 Bases + Loot Pack, you only need to buy the expansion pack, which includes 100 new bases ranging from Easy to Hard. Get it here: https://codefling.com/bases/raidable-bases-pack-100-bases-expanded-package-from-easy-to-hard Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work. Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases Copy Paste (Free): https://umod.org/plugins/copy-paste This Raidable Bases Pack & Loot Tables package includes: 70 Easy Bases +Base_Loot Tables (Easy "Vanilla" and "Enhanced" tables included) 60 Medium Bases +Base_Loot Tables (Medium "Vanilla" and "Enhanced" tables included) 60 Hard Bases +Base_Loot Tables (Hard "Vanilla" and "Enhanced" tables included) 10 Expert Bases +Base_Loot Tables (Expert "Vanilla" and "Enhanced" tables included) 10 Nightmare Bases +Base_Loot Tables (Nightmare "Vanilla" and "Enhanced" tables included) Beware: Our loot table package includes only the 5-tier loot tables within the Base_loot folder, ranging from easy to nightmare. It does not include the loot tables from the Difficulty_Loot or Weekday_Loot folders. VANILLA AND ENHANCED LOOT TABLES FOR RAIDABLE BASES This package includes 10 different base loot table files, ensuring a well-structured and advanced configuration for every difficulty level, from Easy to Nightmare. - 5 loot files for the Vanilla setup (Easy, Medium, Hard, Expert, Nightmare), offering a balanced loot experience with some junk items, staying close to a 1x rate. - 5 loot files for the Enhanced setup (Easy, Medium, Hard, Expert, Nightmare), designed for modded servers with 2x, 3x, or higher gather rates, featuring cleaner loot tables with minimal junk and more valuable rewards. Installation Path: All loot table files are intended for the /oxide/data/RaidableBases/Base_Loot directory. Setup Requirement: You must choose and install only one loot table setup at a time—either Vanilla or Enhanced. If you want to switch, you can replace the current files with the other set, but both cannot be active simultaneously. For those exclusively seeking the loot table, we offer it as a standalone product: https://codefling.com/customizations/raidable-bases-loot-tables-pack (Note: If you've purchased our Raidable Bases Mega Pack & Loot Tables (210 Bases) package, there is no need to buy this separately.) WARNING: TWO DIFFERENT INSTALLATION METHODS (PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS) INSTALLATION GUIDE 1: (If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases and loot tables—use the second installation guide instead.) ▶ Step 1: Place the Config File From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory: /serverfiles/oxide/config ▶ Step 2: Place the Bases From the extracted ZIP files, locate the copypaste folder and move it to the following directory: /serverfiles/oxide/data ▶ Step 3: Place the Base_Loot Tables From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory: /serverfiles/oxide/data/RaidableBases Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality. Choose between Vanilla or Enhanced loot tables based on your preference. If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.) ▶ Step 4: Place the Profiles Folder From the extracted ZIP files, locate the profiles folder and move it to the following directory: /serverfiles/oxide/data/RaidableBases Why Are Profiles Important? The profiles folder contains crucial settings that allow you to: Enable/disable the dome Enable/disable NPCs Adjust the number of lootable items These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases. I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs. ▶ Step 5: Restart the plugin via RCON: o.reload RaidableBases INSTALLATION GUIDE 2: (Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own /oxide/data/RaidableBases/Profiles configurations.) In this case, you only need to add the bases. To do this, use the following commands in RCON: ▶ Step 1: You can add bases one by one or in bulk. After executing the commands in RCON, the bases will be registered inside the Profiles configuration. If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead. A- Example RCON commands: rb.config add "Easy Bases" fullwipedeasy1 rb.config add "Hard Bases" fullwipedhard1 B- Commands to Integrate Raid Bases in Bulk via RCON: rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30 fullwipedeasy31 fullwipedeasy32 fullwipedeasy33 fullwipedeasy34 fullwipedeasy35 fullwipedeasy36 fullwipedeasy37 fullwipedeasy38 fullwipedeasy39 fullwipedeasy40 fullwipedeasy41 fullwipedeasy42 fullwipedeasy43 fullwipedeasy44 fullwipedeasy45 fullwipedeasy46 fullwipedeasy47 fullwipedeasy48 fullwipedeasy49 fullwipedeasy50 fullwipedeasy51 fullwipedeasy52 fullwipedeasy53 fullwipedeasy54 fullwipedeasy55 fullwipedeasy56 fullwipedeasy57 fullwipedeasy58 fullwipedeasy59 fullwipedeasy60 fullwipedeasy61 fullwipedeasy62 fullwipedeasy63 fullwipedeasy64 fullwipedeasy65 fullwipedeasy66 fullwipedeasy67 fullwipedeasy68 fullwipedeasy69 fullwipedeasy70 rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30 fullwipedmed31 fullwipedmed32 fullwipedmed33 fullwipedmed34 fullwipedmed35 fullwipedmed36 fullwipedmed37 fullwipedmed38 fullwipedmed39 fullwipedmed40 fullwipedmed41 fullwipedmed42 fullwipedmed43 fullwipedmed44 fullwipedmed45 fullwipedmed46 fullwipedmed47 fullwipedmed48 fullwipedmed49 fullwipedmed50 fullwipedmed51 fullwipedmed52 fullwipedmed53 fullwipedmed54 fullwipedmed55 fullwipedmed56 fullwipedmed57 fullwipedmed58 fullwipedmed59 fullwipedmed60 rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30 fullwipedhard31 fullwipedhard32 fullwipedhard33 fullwipedhard34 fullwipedhard35 fullwipedhard36 fullwipedhard37 fullwipedhard38 fullwipedhard39 fullwipedhard40 fullwipedhard41 fullwipedhard42 fullwipedhard43 fullwipedhard44 fullwipedhard45 fullwipedhard46 fullwipedhard47 fullwipedhard48 fullwipedhard49 fullwipedhard50 fullwipedhard51 fullwipedhard52 fullwipedhard53 fullwipedhard54 fullwipedhard55 fullwipedhard56 fullwipedhard57 fullwipedhard58 fullwipedhard59 fullwipedhard60 rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10 rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10 ▶ Step 2: Place the Base_Loot Tables From the extracted ZIP files, locate the Base_Loot folder and move it to the following directory: /serverfiles/oxide/data/RaidableBases Important: If there are any existing JSON files inside this folder that are not part of our loot tables, delete them to ensure proper functionality. Choose between Vanilla or Enhanced loot tables based on your preference. If the folder is named "Base_Loot (Enhanced loot)", remove the text in parentheses so that the correct folder name is simply: "Base_Loot" (Otherwise, the loot tables will not work properly.) ▶ Step 3: Restart the plugin via RCON: o.reload RaidableBases EXTRA IMPORTANT INFORMATIONS: We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly. For example, to enable the dome, follow the steps below: Navigate to: /oxide/data/RaidableBases/Profiles Open the files inside the Profiles folder with a text editor. Locate the following settings: (This is already set to false because it is required for markers to appear on the map.) "Spawn Silently (No Notification, No Dome, No Map Marker)": false, "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0, Change the value from 0 to 5 as shown below: "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5, Additionally, the loot amount for bases varies depending on the difficulty level (easy, medium, hard, expert, and nightmare). You can adjust this setting in the same Profiles location according to your needs: "Amount Of Items To Spawn": 210, For example, in medium bases, this value is set to 210, which determines the total number of items that will appear in crates, furnaces, and the cupboard. Our current configuration is specifically adjusted to prevent players from feeling overwhelmed by massive buildings right after a wipe. We have configured Maintained Events accordingly to ensure a balanced experience. In our setup: - Timed events and purchasable events are disabled. - After a wipe, easy bases will start spawning 30 minutes later. - Nightmare bases will begin spawning 48 hours (2 days) later. Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore. You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios. Configuration Example: /serverfiles/oxide/config "Maintained Events": { "Always Maintain Max Events": true, "Max Maintained Events": 30, "Enable X Hours After Wipe (0 = immediately)": { "Easy": 0.5, "Medium": 1.0, "Hard": 3.0, "Expert": 24.0, "Nightmare": 48.0 All of our bases from Easy to Nightmare are equipped with turret protection. If you do not want turrets to spawn in your raidable bases on your server, you can use the following method. Go to the file path /data/RaidableBases/Profiles, open the JSON files inside with a text editor, and apply the following: "Kill These Prefabs After Paste": [ "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", "autoturret_deployed" ], If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you. Thank you!
    $79.99
  6. Version 1.0.0

    8 downloads

    330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026 Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330 bases are built to dominate. [ Buy Now & Start Building] This package includes all of my other packages.
    $159.99
  7. Version 1.0.2

    11 downloads

    CLAN BASES - THE FORTRESS COLLECTION (Tier 6) If you have purchased the full 210 and 120 packs, you do not need to buy these, as these bases are included in: Take your server to the next level with our most ambitious project yet: The Clan Base Mega-Pack. These aren't just buildings; they are impenetrable fortresses designed for the most dominant groups in Rust. What Makes This Pack Elite? 36 Massive Designs: Engineered specifically for large teams (8+ players). Advanced Architecture: Includes Multi-TC setups, disconnectable externals, 360° coverage, and sophisticated "wide-gap" shooting floors. Raid-Proof Logic: Optimized honeycomb and pixel-perfect bunker gaps to drain any raider's resources. Ready to Deploy: Fully compatible with the CopyPaste plugin for instant spawning. Technical Disclaimer This pack contains Base Models (.json files) only. It is NOT the Raidable Bases plugin. You are purchasing the high-end architectural blueprints created by our professional building team. Dominance Guaranteed If you want your "Hard" or "Nightmare" events to be truly legendary, these 36 Clan Bases are the ultimate test. They represent the pinnacle of Rust building techniques, refined through thousands of hours of raid testing. Give your players a fortress worth fighting for!
    $24.99
  8. Version 1.0.2

    21 downloads

    New Plugin: Custom Raidable Bases (Raidable Bases Extension) Hello Rust Community! I'm JaaaaaThomas I'm excited to introduce my first plugin: an exclusive collection of custom raid bases designed to enhance your server's PVE/PVP experience! 37 bases This is just the beginning, but we are ready to bring a fresh breath of air to how players interact with the Raidable Bases plugin. What You Get with This Package This package is not a standalone plugin, but a Content Extension that adds a selection of unique, handcrafted, and optimized Raid Bases directly to your server. Key Features: New Bases, New Challenges: I've included an entirely new difficulty category (ClanBase), featuring smart layouts designed to test even the most experienced raiders. Custom Loot: The bases come with a revised loot scheme, specifically balanced for a clan-level experience. Optimization & Configuration: All bases are designed to work seamlessly with popular difficulty settings. Attention: Required Dependencies For this base pack to function, your server MUST have the following two plugins installed and working: [Oxide/uMod Plugin] Raidable Bases (The main event plugin). [Oxide/uMod Plugin] Copy Paste (Required to correctly import the base structures). Without these two plugins, the base pack will NOT work. Future Vision This is only the first step! In the future, we plan to expand the package by: Adding new difficulty categories (Solo, Duo, Mega-Base). Introducing unique puzzles and traps within the structures. Providing constant updates with new bases for every major wipe. Thank you so much for your support! I hope you enjoy the new bases. I wish you all a good game and successful raids! — Sincerely, JaaaaaThomas.
    $19.99
  9. Version 1.0.0

    3 downloads

    About RaidableBases By JaaaaaThomas (new 5 Bases Clan Pack ) 15.06.2026 These are part of the new set that will be released at the end of June! And these bases are not included in any other pack. CLAN BASES | MINI-PACK (Tier 6) (new- 15.06.2026) part 1 These bases are part of a future major release and have never been included in any previous pack. Want the power of a mega-clan fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 6 designs, perfect for those who want top-tier quality in a smaller, focused collection. These 5 bases are not part of any current bundle. They are brand-new designs, exclusively created for our upcoming 'Summer Collection.' Get your hands on these elite models now before the full seasonal pack is officially released! Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance clan bases that define the current meta. Pro-Level Defense: Each base includes advanced features like multi-TC coverage, wide-gap shooting floors, and unlootable room designs. Cost-Effective: Get the best architectural engineering at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing and deceptive honeycombing. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Clan Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 5 bases are built to dominate. [ Buy Now & Start Building]
    $9.99
  10. Version 1.0.1

    43 downloads

    Halloween 2024 Raidable Base Pack! Include Bike Raidable Parkour Prepare for the ultimate Halloween Raid Challenge with our brand new Raidable Base Pack 2024—a spine-chilling, action-packed adventure designed to test your raiding skills. With 12 terrifying bases ranging from easy to nightmare, there’s something for every type of raider. Here’s what you get: Base Pack Breakdown: 1 Easy Base: Perfect for warm-up raids, no tricks here—just treats! 2 Medium Bases: Test your teamwork and coordination as the difficulty ramps up. 4 Hard Bases: Intense action awaits, full of hidden traps and creative builds to outsmart. 2 Expert Bases: Only for the most skilled raiders—prepare for high-risk and high-reward! 2 Nightmare Bases: These aren't for the faint of heart. Expect the unexpected in these terrifying raids. Nightmare Bases - Enter if You Dare! New Parkour Madness: A haunted Halloween parkour that you can drive through on a bike while simultaneously raiding! Twisting paths, impossible jumps, and horrifying surprises around every corner. Think you can raid while keeping your balance? Beware! Every fall brings you closer to the abyss. The Demon: This terrifying underworld-themed base features demonic tentacles rising from the ground, sprawling across land and sea! The Demon base can be defended underwater or above, giving raiders nowhere to hide. With eerie decorations and mind-bending architecture, it's a raid to remember! Halloween Theming & Custom Decor Every base is meticulously decorated with Halloween flair—spooky props, eerie lighting, and terrifying surprises await you in every room. No two rooms are the same, and each base will haunt you with its dark, twisted design. Prepare to raid through creepy crypts, haunted halls, and cursed chambers, each more spine-tingling than the last! Limited Sale Time Offer! Get the Raidable Base Pack 2024 and experience the scariest raid challenges ever created. Whether they raiding solo or with a squad, these uniquely themed bases will push your Raiders to the limit. Are they ready to face there worst nightmares this Halloween? Grab the Halloween 2024 Raidable Base Pack today... if you dare!
    $19.98
  11. Version 1.0.1

    9 downloads

    About RaidableBases By JaaaaaThomas (115 New Bases Ultimate Nightmare & Clan Collection ) 24.05.2026 THE ULTIMATE TIER 5 & TIER 6 COLLECTION | FULL MASTER PACK – 24.05.2026 This is the absolute, definitive master collection of our premium raid bases. For the first time ever, we have combined our most brutal Tier 5 Nightmare bases and our massive Tier 6 Clan fortresses into one single, ultimate bundle. This colossal pack features all 115 bases designed and built up to this day, offering the most complete library of hardcore raid content available on the market. Forget about repetitive designs or predictable raiding. This master pack represents the absolute peak of architectural engineering in Rust, crafted specifically for server owners who want to challenge every type of player—from dedicated duos to the most coordinated mega-clans. Why this Master Pack is a Game-Changer: The Complete Legacy (115 Bases Up to Date): This bundle contains every single Tier 5 and Tier 6 base we have ever created up to today. It is an unmatched, all-in-one library that brings months of fresh, unrepeatable content to your server. Brutal, Pro-Level Defense Meta: Whether it's a Tier 5 Nightmare or a Tier 6 Fortress, every single base is packed with advanced defensive mechanics: deceptive multi-TC networks, wide-gap shooting floors, heavy bunker triggers, unlootable room structures, and intense turret positioning. Maximum Variety & Zero Predictability: With 115 unique blueprints in your server's rotation, your players will never experience the same raid twice. It completely redefines the end-game raiding experience on any server. Built for Epic Server Events: Ideal for high-stakes server events, wipe-day milestones, or hardcore community challenges that require thousands of explosives and flawless team coordination. The "Raid Luck" Experience With 115 layouts constantly rotating, predictability is entirely dead. We have intentionally mixed different philosophies of hardcore defense: The Deceptive Trap (Tier 5 Nightmare Meta): Bases that look accessible or soft from the outside but hide maze-like pathing, unexpected trap corridors, and trick honeycombing to drain raiders' resources. The Hardened Juggernaut (Tier 6 Clan Meta): Pure nightmares of armored walls, heavy steel reinforcement, and deep high-quality metal shells, built to withstand hours of non-stop explosive siege. Your Luck, Your Raid: Juggernaut or puzzle? It all comes down to luck. This immense variety keeps even the most experienced veterans on their toes. The Element of Surprise: Twin Shells & Deceptive Interiors "To counter the biggest issue in Rust raiding—predictability—many bases in this master pack utilize our custom Deceptive Shell tech. If players raid the same base multiple times on a server, they quickly memorize the exact path to the TC and main loot. Our system fixes this: Identical Outsides: Several bases share identical exterior shells, leaving raiders completely blind from the start. Completely Different Internals: The moment the first door blows, the illusion breaks. The internal pathing, trap positions, and main loot rooms are completely randomized from one version to another. Anti-Meta Design: This forces players to actually scout, think, and adapt on the fly, rather than raiding blindly from memory." 🛠 Technical Specs Quantity: 115 Elite Raid Bases (The complete Tier 5 & Tier 6 collection up to today). Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Every single base has been thoroughly tested and optimized for stability, network performance, and raiding flow to ensure zero server lag during high-stakes events. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script itself. These are the custom blueprints crafted by our professional building team, perfectly structured and ready to be loaded directly into your plugin profiles. Dominate the Leaderboards Give your players a true challenge that will test their absolute limits. With all 115 premium Tier 5 and Tier 6 bases built up to this day in your arsenal, your server's raid events will become legendary. [ Buy Now & Complete Your Collection ]
    $75.99
  12. Version 1.0.4

    157 downloads

    About Nightmare Bases By Apes (20+ pack) Due to the new TOS: Please remove the ability for your players to pick up deployables in your raids. There is multiple DLC content and skins that are used to hide traps in this pack! Torture your players with these Nightmare bases that have death around every corner! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. All of these Nightmare raids cost 52-55 rockets to raid, but bring your skills (and grenades)! Because you will need every raiding trick in the book to conquer these. In the "Bases" Folder you will find 15 Nightmare bases total that you can add to your servers Raidable Bases by Nivex. Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? I recommend giving more satchels and C4 in the lower tier raids and limiting the amount of rockets given in the higher tier to increase the effectiveness of traps (rockets ruin everything lol) and players are more likely to blow themselves up with satchels which is always entertaining, and C4 is less damaging to traps These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, drain traps, or know when to jab a med stick in their arm and push past a trap they will struggle. They also may never trust rugs or spiral stairs ever again! But, they will laugh and feel a sense of accomplishment after completing a raid! Additional raids (so 24 in total) are included as a bonus in case you want to remove a raid or two or if an update would break a feature of one. Nightmare #16 of this pack is marked with an s in the file to remember to turn stability to "true" on that base if you have it false. It has a collapsing floor that requires it. Near everything is skinned, some just to look pretty, some themed. If upgrading or replacing doors be sure to check if a door controller is attached. The average raid cost in this pack is 52 -55 rockets to raid as currently configured. May be better suited as expert bases on servers with tons of boom in circulation and higher raid costs/longer wipe durations Loot Tables: As said on Raidable Bases plugin you need your own loot tables. All raids are tested on either Rustmode PvE or Planet of the Apes PvE. If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 5, "Maximum Inside (-1 = ignore)": 5 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $5.50
  13. Version 1.0.4

    39 downloads

    About Halloween Bases By Apes (30+ Pack) All Tiers! Due to the new TOS: Please remove the ability for your players to pick up deployables in your raids! This pack uses several DLC content and skins to hide traps! Give your players the gift of many deaths this Halloween! Torture your players with these Halloween Bases that have death around every corner! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. Bring your skills (and grenades)! Because you will need every raiding trick in the book to conquer these. In the "Bases" Folder you will find 30+ raidable bases that you can add to your servers Raidable Bases by Nivex. All levels are included Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? I recommend giving more satchels and C4 in the lower tier raids to increase the effectiveness of traps (rockets ruin everything lol) and players are more likely to blow themselves up with satchels which is always entertaining. These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. They also may never trust rugs or spiral stairs ever again! Understanding when to take your time, and when to jam a med stick in your arm and push past a trap is necessary! But, they will laugh and feel a sense of accomplishment after completing a raid! Raids in this pack marked with an s in the file to remember to turn stability to "true" on that base if you have it false. they have collapsing floor mechanics that requires it. (hmedium1s, hexpert2s, and hnightmare2s) Make sure to have your config set so autoturrets and sam sites do not require power. It is recommended you have NPC's spawn inside and configured to "spawn on bags" --- Easy - 1, Medium - 2, Hard - 3, Expert - 4, Nightmare - 5 Two bases (hhard2 and hexpert2) have a trap that requires npcs, their death triggers a trap door. So you need npcs in each raid and the raidable bases data file set to npcs spawn on bag. Raid works without the npcs, but noone expects that trigger lol. Near everything is skinned for Halloween, with sound effects and more traps than you can shake a stick at! Traps are everywhere, containers already placed for loot If upgrading or replacing doors be sure to check if a door controller is attached. Loot Tables: As said on Raidable Bases plugin you need your own loot tables. All raids are tested on Planet of the Apes PvE. If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): This needs to be done for all 5 levels "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 1 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $5.00
  14. Version 1.0.0

    3 downloads

    About RaidableBases By JaaaaaThomas (5 New Bases Nightmare Pack part 1 03.06.2026 These are part of the new set that will be released at the end of June! And these bases are not included in any other pack. NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99
  15. Version 1.0.2

    6 downloads

    Raidable Bases: Tier 6 (Clan Bases) Config Setup Looking to expand your server's end-game content? This is the complete configuration profile for Tier 6: Clan Bases. This product is a pre-configured settings file designed to integrate perfectly with the Raidable Bases plugin. It handles all the essential backend mechanics, player limits, costs, and rewards specific to the Clan Base difficulty. Note: This is a Configuration Only file. Base builds/schematics are NOT included in this download.ю
    $15.00
  16. Version 2.0.4

    5,365 downloads

    Optional Dependency Raidable Bases - https://codefling.com/plugins/raidable-bases Optional Dependency Custom Loot - https://codefling.com/plugins/custom-loot How To Call In Random Raids Randomly calls in npc raids with options for Mlrs and Attack Hele Set a configurable timer and chance to auto call in raid With Raidable bases plugin set a chance with configurable options for the npc's to come back and attack the raiders at one of there bases. After a certain amount of npc kills have a random chance. With item found in loot containers or given in shops by admins. If the players base is by water the npc may go under the water and still fight. SEE ALL CONFIG SETTINGS! Chat Command - Permission = randomraids.admin /randomraid -- Will display command usage. /randomraid item list - will display list of raid item for admin to give them self. /randomraid item <type> - example config types = easy, medium, hard Server command randomraid <playerid> <type> - Gives player raid item to start a raid. { "Random settings": { "GUI AnchorMin": "0.807 0.96", "GUI AnchorMax": "0.996 0.99", "GUI2 AnchorMin": "0.807 0.92", "GUI2 AnchorMax": "0.996 0.95", "GameTip display time in seconds": 2.0, "Total raids allowed at once": 10, "A player on the tc must be online": true, "Use random raid timer": false, "Random raid timer time": 3600, "Chance of random raid at time (1-100)": 10, "Authorized players Cooldown minutes before random raided again by chance": 1440, "The maximum amount of time a rocket will fly before exploding": 4.0, "Npc spawn damage delay": 2.0, "Display global chat message on raid start": true, "Display global map marker on raid start": true, "Display Gui to base owners": false, "Use GameTip announcement to player": false, "Disable radio chatter": false, "Wait until all NPC are dead before sending in next wave": false, "Player must have randomraids.use inorder to get raided": false, "Use world text to show base location": false, "World text display time": 60.0, "Use discord Webhook": false, "Discord Webhook URL": "", "Discord Avatar URL": "http://images.myvector.xyz/discordimage.png" }, "All Random Raid Types": { "Random raid types": { "easy": { "Total auth players on tc needed": 1, "Total npcs per wave": 10, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": false, "Total event time in seconds": 640, "Npc drop loot on death": true, "Spawn health of the npc": 100.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 200 }, "medium": { "Total auth players on tc needed": 2, "Total npcs per wave": 15, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 900, "Npc drop loot on death": true, "Spawn health of the npc": 200.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 400 }, "hard": { "Total auth players on tc needed": 3, "Total npcs per wave": 20, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 1200, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 600 }, "expert": { "Total auth players on tc needed": 4, "Total npcs per wave": 30, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 1500, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "medium" ], "Surrender costs": 800 }, "nightmare": { "Total auth players on tc needed": 5, "Total npcs per wave": 30, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 2100, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "medium" ], "Surrender costs": 1000 } } }, "AttackCopter profiles": { "Profile Names": { "easy": { "Heli float health": 1000.0, "Total crates to drop": 2, "Heli strafe cooldown": 50.0, "Heli can strafe x times": 3 } } }, "Block Random raid in colider": { "Blocked": [ "iceberg", "ice_berg", "ice_sheet", "icesheet", "cliff", "cave" ] }, "Raidable Base plugin settings": { "Raid player on Raidable Base Completed": false, "Warn player in chat of upcoming revenge on them": false, "Raidable Base Settings": { "0": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy" ] }, "1": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium" ] }, "2": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium" ] }, "3": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium", "hard" ] }, "4": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "hard", "expert", "nightmare" ] } } }, "Trigger by npc kills": { "Enable log kills and random raid on kills": false, "Reset npc kills on player raided.": false, "Warn player in chat of upcoming revenge on them": false, "Use total players on tc check on type": false, "Enable combine npc kills list": false, "Combine npc kills list": [ "scientistnpc_patrol", "scientistnpc_oilrig", "scientistnpc_heavy", "sentry.scientist.barge", "sentry.scientist.barge.static", "sentry.scientist.static", "heavyscientist_youtooz.deployed", "ch47scientists.entity", "scientist_corpse", "scientistnpc_arena", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_ch47_gunner", "scientistnpc_excavator", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_full_mp5", "scientistnpc_full_pistol", "scientistnpc_full_shotgun", "scientistnpc_junkpile", "sientistnpc_peacekeeper", "scientistnpc_roam", "scientistnpc_roam_nvg_variant", "scientistnpc_roamtethered", "npc_tunneldweller", "npc_tunneldwellerspawned", "npc_underwaterdweller", "scarecrow" ], "Combine Profile to use": { "Total amount of Npc killed before chance can happen": 70, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "Npc kills settings": { "scientistnpc_heavy": { "Total amount of Npc killed before chance can happen": 30, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_oilrig": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_patrol": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_junkpile": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] } } }, "Juggernaut profiles": { "easy": { "Juggernaut spawns on witch Wave number/Total to spawn": { "1": 1 }, "Spawn health of the juggernaut": 500.0, "Player damage scale from the juggernaut": 1.0, "juggernaut aimConeScale": 2.0, "Names to give the juggernaut": [ "Juggernaut Raider" ], "Spawn kits for the juggernaut": [] }, "medium": { "Juggernaut spawns on witch Wave number/Total to spawn": { "1": 2 }, "Spawn health of the juggernaut": 700.0, "Player damage scale from the juggernaut": 1.0, "juggernaut aimConeScale": 2.0, "Names to give the juggernaut": [ "Juggernaut Raider" ], "Spawn kits for the juggernaut": [] } }, "Item profiles": { "easy": { "Raid call item skin": 2893480896, "Raid call item name": "Npc Raid Level 1", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "crate_normal", "crate_normal_2" ], "LootContainer Spawn Chance 1-100": 5.0 }, "medium": { "Raid call item skin": 2893480635, "Raid call item name": "Npc Raid Level 2", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "crate_normal", "crate_normal_2", "heli_crate" ], "LootContainer Spawn Chance 1-100": 5.0 }, "hard": { "Raid call item skin": 2893481009, "Raid call item name": "Npc Raid Level 3", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 }, "expert": { "Raid call item skin": 2893481137, "Raid call item name": "Npc Raid Level 4", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 }, "nightmare": { "Raid call item skin": 2893482048, "Raid call item name": "Npc Raid Level 5", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 } }, "Version": { "Major": 1, "Minor": 7, "Patch": 7 } } WARNING: Npc will go in and under water if there base is by water
    $22.00
  17. Version 1.0.2

    5 downloads

    Hello everyone! These files contain the newly updated settings, not the plugin itself. I have worked very hard on these files to ensure that loot containers are no longer empty and to fix the issue of resource stacks reaching 1 million. In the attached photos, you can see the results of my work—how the containers looked before versus how they look now! I will continue to work on this project and implement many more changes in the future. After extensive testing, I’ve concluded that these updates are essential. If you are tired of finding empty containers, that's over—now they will be full! Regarding resources and explosives, they have been balanced to ensure they still spawn correctly without being underpowered. I have also modified the stack sizes for a better experience! Thank you so much for your support. I would greatly appreciate a like and a share for this page!
    $14.99
  18. KpucTaJl

    Water Event

    Version 2.2.4

    3,530 downloads

    A new event includes a lot of game mechanics Description The event starts with a warning in the chat: a submarine will soon be passed near the island. A submarine will appear on the water when the time is up. There are 4 floors in the submarine. 2 floors are over the water and 2 floors are under the water. It is possible to get into the submarine on absolutely any transport. There are 4 outside entrances, 4 underwater entrances, and 2 submarine entrances (added in the Underwater Update). There are about 50 NPCs outside the boat and two upper floors. There are about 120 crates of items, rooms with blue and red doors, locked crates, recyclers, workbenches in the submarine (it is possible to set up in the configuration). There are also 4 cameras on the submarine that you can connect to (Submarine1, Submarine2, Submarine3, Submarine4). The number and location of all NPCs and crates can be changed in the plugin configuration. It is also possible to change the dropdown items in them. It is necessary to blow up the doors on the submarine with explosives to get to the crates (it is possible to set up the amount of damage to the doors in the configuration). When an event appears, a marker will display on the map (configurable in the configuration file). It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin. A timer with a countdown to the Event end and the number of crates and NPCs will display for all players in the Event zone. The conditions for the completing event are the end of the timer or the end of the loot crates. The submarine will disappear at the end of the event. It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration. It is possible to lower the FPS on the server due to the large number of entities during the submarine appearance or the end of the event! Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /waterstart - start the event /waterstop - end the event /waterpos - determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the submarine is read) Console commands (RCON only) waterstart - start the event waterstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnWaterEventStart(HashSet<BaseEntity> entities, Vector3 position, float radius) – called when the event starts void OnWaterEventEnd() – called when the event ends void OnWaterEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here! The submarine is designed by Jtedal
    $40.00
  19. Yaki

    Drug Raids

    Version 1.0.2

    27 downloads

    Transform your Rust server with an immersive drug raid event! This plugin introduces a thrilling new gameplay mechanic where players can participate in a drug raid at the Oxum's Gas Station. How it works: Events starts at a random Oxum's gas station on the map Players choose to raid the event building or go through the turrets and npcs in the front Players either harvest or clone the drugs Players can sell the drugs to the dealer from the Drug Deals plugin or other methods Features: random drug raid events (configure an event for each drug type or mix and match however you like) specify the genes for each drug that players can harvest or clone from planters compatible with NpcSpawn. you want npcs to spawn, just specify the NpcSpawn preset name and position you want it to spawn at (two presets included with this plugin) configurable auto turret health, ammo, etc configurable timer for hackable crate PveMode compatibility Chat Commands (for admin only): /drugraids.start - starts a random drug raid event /drugraids.stop - stops the active drug raid event Console Commands (for admin only): drugraids.start - starts a random drug raid event drugraids.stop - stops the active drug raid event drugraids.getpos - prints the local position relative to Oxum's Gas Station. useful for npc locations Config: { "General Settings": { "Enable automatic event start [true/false]": true, "Minimum time between events [sec.]": 2700, "Maximum time between events [sec.]": 3600, "Event duration [sec.]": 1800, "Time before the start of the event to send a chat message [sec.]": 300, "Time before the end of the event to send a chat message [sec.]": 300, "Time to destroy the event after opening all the crates [sec]": 300, "Event radius": 35.0, "Prefix of chat messages": "<color=#FFA500>[Drug Raids]</color>" }, "Presets": [ { "Event name": "weed", "Name displayed on the map (for custom marker)": "Weed Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 100.0, "Auto turret weapon shortname": "rifle.ak", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 500, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Weed Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "cocaine", "Name displayed on the map (for custom marker)": "Cocaine Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Coca Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "tobacco", "Name displayed on the map (for custom marker)": "Tobacco Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Tobacco Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 }, { "Event name": "opium", "Name displayed on the map (for custom marker)": "Opium Drug Raid", "Automatic startup [true/false]": false, "Time to unlock the hackable crate [sec.]": 60, "Auto turret settings": { "Auto turret health": 150.0, "Auto turret weapon shortname": "rifle.lr300", "Auto turret ammo type": "ammo.rifle", "Auto turret ammo amount": 750, "Is auto turret lootable? [true/false]": false }, "Drug settings": [ { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XYYGHY", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "YHYYGH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "HYHYYG", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "XHXHXH", "Number of drugs to give when harvested": 1 }, { "Drug seed display name (must match DrugsAPI)": "Poppy Seeds", "Drug item genes": "GYHXGY", "Number of drugs to give when harvested": 1 } ], "NPC settings": [ { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(13.29, 3.02, 10.69)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-3.54, 3.03, 10.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(-4.93, 3.25, 21.91)" }, { "NPC preset name": "Drug-Raids-Npc", "Monument-local position": "(4.81, 3.25, 21.15)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(11.95, 3.37, 35.90)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(5.88, 3.35, 35.81)" }, { "NPC preset name": "Drug-Raids-Npc-Stationary", "Monument-local position": "(-0.07, 3.37, 35.95)" } ], "Probability of this preset being selected [0.0-100.0]": 25.0 } ], "Map Marker Settings": { "Do you use the marker [true/false]": true, "Use a shop marker [true/false]": true, "Use a circular marker [true/false]": false, "Radius": 0.35, "Alpha": 0.35, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 }, "Outline color": { "r": 0.0, "g": 0.0, "b": 0.0 } }, "Event Zone Settings": { "Create a PvP zone (for those that use the TruePVE plugin) [true/false]": false, "Zone Darkness": 5, "Apply a colored border to the zone? [true/false]": true, "Zone border color (0 - blue, 1 - green, 2 - purple, 3 - red)": 3, "Zone border color brightness": 2, "Zone radius": 50 }, "PveMode Settings": { "Use the PveMode of the plugin [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 100.0, "Damage scale per entity type. Keys must be: Npc, Turret, Bradley, Helicopter, Animal. Value is the multiplier applied to raw damage before comparing against the Damage threshold.": { "Npc": 1.0, "Turret": 1.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack the locked crate? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to event NPC? [true/false]": false, "Can the non-owner of the event deal damage to event turrets? [true/false]": false, "Can an NPC attack a non-owner of the event? [true/false]": false, "Can event turrets target a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": true, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 0.0, "Can only the Event Owner (and their team) loot event containers? [true/false]": false }, "Configuration version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    $19.99
  20. Version 1.0.1

    16 downloads

    Hello everyone! This is already my second project, and I’ve put a lot of heart into it. My team and I have worked hard to make it as interesting as possible and to include even more bases. Inside, you’ll find very cool features and lifehacks, so I can guarantee that once you purchase this package, you’ll truly enjoy using it. We have focused on creating more level 4, 5, and 6 bases, as these are the most popular choices! As mentioned before, this package also includes the acquisition and configuration for the level 6 pack—something brand new that hasn't been seen before. That’s why we highly recommend it! Setup Guide for Your New Bases To ensure a clean installation, start by disabling the current plugin. Enter the following command into your server console: o.unload RaidableBases. If you have used this plugin before, it is essential to clear out any old settings. Please delete the following: The configuration file: oxide/config/RaidableBases.json The entire data directory: oxide/data/RaidableBases/ Now, access your server files via FTP and locate the main /oxide/ directory. Inside this download, you will see two folders: config and data. Simply drag and drop these into your server's /oxide/ folder. When prompted by your FTP client, choose "Overwrite" or "Merge" to ensure the new files are correctly placed. Once the transfer is complete, reactivate the plugin by typing: o.reload RaidableBases. You should see the updated loot tables appearing in the console logs. To verify that the bases have been recognized, use the command: rb.config list. This will display all the new schematic files now located in oxide/data/copypaste/. If the list appears empty, please double-check your file paths and try the process again. Thank you for appreciating our work and for standing by us!
    $25.99
  21. Version 1.0.1

    3 downloads

    Custom Raid Base Pack: Easy Difficulty (11 Bases) We present this exclusive package containing 11 Raid Bases specially designed for Easy difficulty! This set is perfect for servers looking to offer beginners an accessible, yet engaging, raid experience in PvE or PvP mode. Key Features: 11 Unique Bases: Each base is manually designed and optimized to ensure variety and prevent repetition, offering your players something new to discover every time. Balanced Difficulty: Bases are crafted to be solved quickly and with mid-tier gear, making them ideal for players' first raids. Perfect Optimization: All bases are ready to use and compatible with the necessary plugins (Raidable Bases and Copy Paste). Important Note for Buyers: THIS 11-BASE PACK IS PART OF MY PREVIOUS 37-BASE COLLECTION. IF YOU HAVE ALREADY PURCHASED THE FULL 37-BASE PACK, PLEASE DO NOT PURCHASE THIS FILE, AS YOU ALREADY OWN THESE BUILDS. Thank you for your understanding, and enjoy your raids!
    $7.99
  22. Version 1.0.1

    3 downloads

    Custom Raid Base Pack: Medium to Hard Difficulty (12 Bases) Hello Rust Community! I'm JaaaaaThomas I'm excited to present my latest base pack: an exclusive collection of 12 custom raid bases specifically designed to challenge experienced players on your server! If you are looking for raids that require planning, resources, and skill, this pack is the right choice for your community. What You Get with This Package This package is a Content Extension that adds 12 challenging, handcrafted Raid Bases directly to your server's rotation. Key Features: 12 Highly Challenging Bases: Each base is manually designed and optimized for Medium to Hard difficulty, featuring complex layouts, clever traps, and demanding defense setups. Intense Planning Required: These bases are meant to test resource management and raiding strategy, pushing players beyond standard easy raids. Premium Builds: All structures are ready to use and compatible with the necessary plugins (Raidable Bases and Copy Paste). Attention: Required Dependencies For this base pack to function, your server MUST have the following two plugins installed and working: [Oxide/uMod Plugin] Raidable Bases (The main event plugin). [Oxide/uMod Plugin] Copy Paste (Required to correctly import the base structures). Without these two plugins, the base pack will NOT work. Important Note for Buyers: THIS 12-BASE PACK IS PART OF MY PREVIOUS 37-BASE COLLECTION. IF YOU HAVE ALREADY PURCHASED THE FULL 37-BASE PACK, PLEASE DO NOT PURCHASE THIS FILE, AS YOU ALREADY OWN THESE BUILDS. Thank you for your support, and good luck mastering these challenging builds!
    $9.99
  23. Version 1.0.1

    8 downloads

    "Hello! This is my Full Pack. Attention: If you already own the previous packs of 38 or 52 bases, do not purchase this! This collection includes all my bases in one place, plus the configuration for normal and balanced loot within the bases. By purchasing this file, you are paying for my hard work—and quality work costs money! If you are wondering if it’s worth it, try building a series of bases yourself, editing them, perfecting them, and then working on the configuration. This is the path I’ve chosen, and the price reflects how much I value my effort. Thank you to those who appreciate and support my projects! As I’ve said before, this is not my last project; there is more to come. Setup Guide for Your New Bases To ensure a clean installation, start by disabling the current plugin. Enter the following command into your server console: o.unload RaidableBases. If you have used this plugin before, it is essential to clear out any old settings. Please delete the following: The configuration file: oxide/config/RaidableBases.json The entire data directory: oxide/data/RaidableBases/ Now, access your server files via FTP and locate the main /oxide/ directory. Inside this download, you will see two folders: config and data. Simply drag and drop these into your server's /oxide/ folder. When prompted by your FTP client, choose "Overwrite" or "Merge" to ensure the new files are correctly placed. Once the transfer is complete, reactivate the plugin by typing: o.reload RaidableBases. You should see the updated loot tables appearing in the console logs. To verify that the bases have been recognized, use the command: rb.config list. This will display all the new schematic files now located in oxide/data/copypaste/. If the list appears empty, please double-check your file paths and try the process again. In the future, we will continue to increase the number of bases and perfect every single one.
    $45.99
  24. Version 1.0.2

    4 downloads

    Want the power of a mega-clan fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 6 designs, perfect for those who want top-tier quality in a smaller, focused collection. If you have purchased the full 210 and 120 packs, you do not need to buy these, as these bases are included in: Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance clan bases that define the current meta. Pro-Level Defense: Each base includes advanced features like multi-TC coverage, wide-gap shooting floors, and unlootable room designs. Cost-Effective: Get the best architectural engineering at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing and deceptive honeycombing. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Clan Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 5 bases are built to dominate. [ Buy Now & Start Building]
    $9.99
  25. Version 1.0.1

    3 downloads

    NIGHTMARE BASES | MINI-PACK (Tier 5) Want the power of a hardcore raid event fortress without committing to a massive bundle? This exclusive mini-pack features 5 of our most elite Tier 5 Nightmare designs, perfect for those who want top-tier, brutal difficulty in a smaller, focused collection. Why this Mini-Pack? Hand-Picked Excellence: We’ve selected 5 high-performance Nightmare bases that define the current meta and push raiders to their absolute limits. Pro-Level Defense: Each base includes advanced features like complex multi-TC coverage, wide-gap shooting floors, heavy bunker mechanics, and unlootable room designs. Cost-Effective: Get the best architectural engineering and toughest raid layouts at a fraction of the full bundle price. Perfect for Events: Ideal for server owners who want to host high-stakes, hardcore Raidable Base events. The "Raid Luck" Experience What makes this mini-pack unique is the variable difficulty. We have intentionally included a mix of designs: The Strategic Trap: Some bases might appear easier at first glance but hide complex pathing, deceptive honeycombing, and unexpected trap corridors. The Hardened Fortress: Others are pure nightmares of steel and high-quality metal, built to withstand hours of constant explosive raiding. Your Luck, Your Raid: It all depends on your luck! You might encounter a "softer" target or a "brick wall" fortress. This variety keeps your players on their toes and ensures no two raids feel the same. The Element of Surprise: Deceptive Shells "You might notice that some bases in this pack share a similar exterior—and that is by design. We created these 'twin' structures to solve a common problem for server owners: Predictability. If a player raids the same base design multiple times, they learn exactly where the loot is hidden. To counter this, we’ve developed Deceptive Interiors: Identical Outsides: Keeps raiders guessing from the start. They won’t know which version they are facing until they blow the first door. Completely Different Internals: While the shells look the same, the pathing, main loot room locations, and trap placements are entirely different. Anti-Meta Tech: This forces raiders to actually scout and use resources instead of relying on memory. Don't let them raid with their eyes closed. Keep your players on their toes with our unpredictable layouts!" 🛠 Technical Specs Quantity: 5 Elite Tier 5 Nightmare Bases. Format: Fully compatible with the CopyPaste plugin (.json files). Optimization: Tested for stability and raiding flow to ensure the best player experience without lagging the server. Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the custom blueprints crafted by our professional building team. Level Up Your Server Don't settle for basic cubes. Give your players a true "Nightmare" challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a brutal fortress to test your top teams, these 5 bases are built to dominate. [ Buy Now & Start Building ]
    $9.99

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